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Eliminate the wstring game name.
Some cleanup throughout related code. (try to make logic in ISOFile understandable by a human) Encode strings in UTF-8 rather than somehow trying to determine the encoding in the GUI code. Non-windows OSes temporarily broken.
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@ -97,9 +97,11 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
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std::string UriDecode(const std::string & sSrc);
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std::string UriEncode(const std::string & sSrc);
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std::string SHIFTJISToUTF8(const std::string& str);
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std::string UTF16ToUTF8(const std::wstring& str);
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#ifdef _WIN32
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std::string UTF16ToUTF8(const std::wstring& str);
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std::wstring UTF8ToUTF16(const std::string& str);
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#ifdef _UNICODE
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