Eliminate the wstring game name.

Some cleanup throughout related code. (try to make logic in ISOFile understandable by a human)
Encode strings in UTF-8 rather than somehow trying to determine the encoding in the GUI code.

Non-windows OSes temporarily broken.
This commit is contained in:
Jordan Woyak
2013-03-02 19:46:55 -06:00
parent 2b1af36900
commit 6c8adf6130
22 changed files with 243 additions and 411 deletions

View File

@ -32,9 +32,10 @@ class CBannerLoaderGC
virtual bool IsValid();
virtual bool GetBanner(u32* _pBannerImage);
virtual bool GetName(std::string* _rName);
virtual bool GetCompany(std::string& _rCompany);
virtual bool GetDescription(std::string* _rDescription);
virtual std::vector<std::string> GetNames();
virtual std::string GetCompany();
virtual std::vector<std::string> GetDescriptions();
private:
enum
@ -60,24 +61,25 @@ class CBannerLoaderGC
char comment[128]; // Game description shown in IPL game start screen in two lines.
};
// "opening.bnr" file format for JP/US console
struct DVDBanner
{
u32 id; // 'BNR1'
u32 padding[7];
u16 image[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; // RGB5A3 96x32 texture image
DVDBannerComment comment;
};
// "opening.bnr" file format for EU console
struct DVDBanner2
struct DVDBanner
{
u32 id; // 'BNR2'
u32 padding[7];
u16 image[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; // RGB5A3 96x32 texture image
DVDBannerComment comment[6]; // Comments in six languages
DVDBannerComment comment[6]; // Comments in six languages (only 1 for BNR1 type)
};
static const u32 BNR1_SIZE = sizeof(DVDBanner) - sizeof(DVDBannerComment) * 5;
static const u32 BNR2_SIZE = sizeof(DVDBanner);
template <u32 N>
std::string GetDecodedString(const char (&data)[N])
{
// Can I always assume SHIFT-JIS?
return SHIFTJISToUTF8(std::string(data, strnlen(data, sizeof(data))));
}
u8* m_pBannerFile;
bool m_IsValid;
BANNER_TYPE m_BNRType;