Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-26 11:23:59 +00:00
parent bfa0ef86b1
commit 6c916151ab
16 changed files with 607 additions and 658 deletions

View File

@ -285,7 +285,9 @@ public:
void JMP(OpArg arg);
void JMPptr(const OpArg &arg);
void JMPself(); //infinite loop!
#ifdef CALL
#undef CALL
#endif
void CALL(const void *fnptr);
void CALLptr(OpArg arg);