Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-26 11:23:59 +00:00
parent bfa0ef86b1
commit 6c916151ab
16 changed files with 607 additions and 658 deletions

View File

@ -14,7 +14,6 @@ files = [
'Globals.cpp',
'Config.cpp',
'memcpy_amd.cpp',
'PixelShaderManager.cpp',
'rasterfont.cpp',
'Render.cpp',
'TextureMngr.cpp',
@ -27,7 +26,10 @@ files = [
'VertexLoader_Position.cpp',
'VertexLoader_TextCoord.cpp',
'VertexLoaderManager.cpp',
'PixelShaderManager.cpp',
'VertexShaderManager.cpp',
'PixelShaderCache.cpp',
'VertexShaderCache.cpp',
'TextureConverter.cpp',
'XFB.cpp',
]