Split out the shader caches into their own files. The goal is to eventually be able to move the "Managers" to VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1681 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-26 11:23:59 +00:00
parent bfa0ef86b1
commit 6c916151ab
16 changed files with 607 additions and 658 deletions

View File

@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "TextureConverter.h"
#include "PixelShaderManager.h"
#include "PixelShaderCache.h"
#include "VertexShaderManager.h"
#include "Globals.h"
#include "GLUtil.h"