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mark all local variables as static
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@ -19,6 +19,7 @@
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#include <wx/windowid.h>
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#include "Common/IniFile.h"
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#include "Core/ActionReplay.h"
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class GameListItem;
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class wxButton;
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@ -32,6 +33,8 @@ class wxWindow;
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namespace DiscIO { struct SFileInfo; }
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namespace Gecko { class CodeConfigPanel; }
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extern std::vector<ActionReplay::ARCode> arCodes;
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struct PHackData
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{
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bool PHackSZNear;
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@ -39,6 +42,7 @@ struct PHackData
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std::string PHZNear;
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std::string PHZFar;
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};
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extern PHackData PHack_Data;
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class CISOProperties : public wxDialog
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{
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