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mark all local variables as static
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@ -1574,10 +1574,10 @@ const GLFunc gl_function_array[] =
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namespace GLExtensions
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{
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// Private members and functions
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bool _isES3;
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bool _isES;
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u32 _GLVersion;
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std::unordered_map<std::string, bool> m_extension_list;
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static bool _isES3;
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static bool _isES;
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static u32 _GLVersion;
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static std::unordered_map<std::string, bool> m_extension_list;
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// Private initialization functions
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bool InitFunctionPointers();
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