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mark all local variables as static
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@ -16,11 +16,11 @@
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namespace HwRasterizer
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{
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float efbHalfWidth;
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float efbHalfHeight;
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bool hasTexture;
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static float efbHalfWidth;
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static float efbHalfHeight;
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static bool hasTexture;
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u8 *temp;
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static u8 *temp;
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// Programs
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static GLuint colProg, texProg, clearProg;
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