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NetPlay: Allow building a server without a game
This isn't hooked up in the UI yet, but it will allow us to basically start the server and chat system without choosing a game.
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@ -183,7 +183,7 @@ class NetPlayServer : public NetPlay
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public:
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void ThreadFunc();
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NetPlayServer(const u16 port, const std::string& name, NetPlayUI* dialog, const std::string& game = "");
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NetPlayServer(const u16 port, const std::string& name, NetPlayUI* dialog);
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~NetPlayServer();
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void GetPlayerList(std::string& list, std::vector<int>& pid_list);
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