Externals: Update glslang.

This updates glslang to commit 9bb8cfffb0eed010e07132282c41d73064a7a609
which is the current version listed in the known_good.json file for the
version 1.3.212 of the Vulkan-ValidationLayers repo.
This commit is contained in:
iwubcode
2022-04-30 00:37:59 -05:00
parent 260d3faba8
commit 6d528a72eb
142 changed files with 26417 additions and 10676 deletions

View File

@ -1,5 +1,55 @@
# Copyright (C) 2020 The Khronos Group Inc.
#
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials provided
# with the distribution.
#
# Neither the name of The Khronos Group Inc. nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
find_host_package(PythonInterp 3 REQUIRED)
set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
set(GLSLANG_INTRINSIC_PY "${CMAKE_CURRENT_SOURCE_DIR}/../gen_extension_headers.py")
set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../glslang/ExtensionHeaders")
add_custom_command(
OUTPUT ${GLSLANG_INTRINSIC_H}
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_INTRINSIC_PY}"
"-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
"-o" ${GLSLANG_INTRINSIC_H}
DEPENDS ${GLSLANG_INTRINSIC_PY}
COMMENT "Generating ${GLSLANG_INTRINSIC_H}")
#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
add_library(glslang-default-resource-limits
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp)
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
${CMAKE_CURRENT_SOURCE_DIR}/resource_limits_c.cpp)
set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON)
@ -7,8 +57,7 @@ target_include_directories(glslang-default-resource-limits
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
add_executable(glslangValidator ${SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
@ -29,13 +78,19 @@ elseif(UNIX)
if(NOT ANDROID)
set(LIBRARIES ${LIBRARIES} pthread)
endif()
endif(WIN32)
endif()
target_link_libraries(glslangValidator ${LIBRARIES})
target_include_directories(glslangValidator PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
if(ENABLE_OPT)
target_include_directories(glslangValidator
PRIVATE ${spirv-tools_SOURCE_DIR}/include
)
endif()
if(ENABLE_SPVREMAPPER)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(spirv-remap ${REMAPPER_SOURCES})
@ -46,7 +101,7 @@ endif()
if(WIN32)
source_group("Source" FILES ${SOURCES})
endif(WIN32)
endif()
if(ENABLE_GLSLANG_INSTALL)
install(TARGETS glslangValidator EXPORT glslangValidatorTargets
@ -61,7 +116,12 @@ if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
else()
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
endif(ENABLE_GLSLANG_INSTALL)
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()

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@ -40,6 +40,7 @@
#include <string>
#include <fstream>
#include <algorithm>
#include <set>
#include "./../glslang/Public/ShaderLang.h"
@ -84,12 +85,18 @@ public:
}
}
virtual std::set<std::string> getIncludedFiles()
{
return includedFiles;
}
virtual ~DirStackFileIncluder() override { }
protected:
typedef char tUserDataElement;
std::vector<std::string> directoryStack;
int externalLocalDirectoryCount;
std::set<std::string> includedFiles;
// Search for a valid "local" path based on combining the stack of include
// directories and the nominal name of the header.
@ -108,6 +115,7 @@ protected:
std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
if (file) {
directoryStack.push_back(getDirectory(path));
includedFiles.insert(path);
return newIncludeResult(path, file, (int)file.tellg());
}
}

View File

@ -134,6 +134,7 @@ const TBuiltInResource DefaultTBuiltInResource = {
/* .maxTaskWorkGroupSizeY_NV = */ 1,
/* .maxTaskWorkGroupSizeZ_NV = */ 1,
/* .maxMeshViewCountNV = */ 4,
/* .maxDualSourceDrawBuffersEXT = */ 1,
/* .limits = */ {
/* .nonInductiveForLoops = */ 1,
@ -243,6 +244,7 @@ std::string GetDefaultTBuiltInResourceString()
<< "MaxTaskWorkGroupSizeY_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeY_NV << "\n"
<< "MaxTaskWorkGroupSizeZ_NV " << DefaultTBuiltInResource.maxTaskWorkGroupSizeZ_NV << "\n"
<< "MaxMeshViewCountNV " << DefaultTBuiltInResource.maxMeshViewCountNV << "\n"
<< "MaxDualSourceDrawBuffersEXT " << DefaultTBuiltInResource.maxDualSourceDrawBuffersEXT << "\n"
<< "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
<< "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
<< "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"

View File

@ -1,6 +1,8 @@
//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2013-2016 LunarG, Inc.
// Copyright (C) 2016-2020 Google, Inc.
// Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
//
// All rights reserved.
//
@ -43,7 +45,6 @@
#include "Worklist.h"
#include "DirStackFileIncluder.h"
#include "./../glslang/Include/ShHandle.h"
#include "./../glslang/Include/revision.h"
#include "./../glslang/Public/ShaderLang.h"
#include "../SPIRV/GlslangToSpv.h"
#include "../SPIRV/GLSL.std.450.h"
@ -58,11 +59,17 @@
#include <map>
#include <memory>
#include <thread>
#include <set>
#include "../glslang/OSDependent/osinclude.h"
// Build-time generated includes
#include "glslang/build_info.h"
#include "glslang/glsl_intrinsic_header.h"
extern "C" {
SH_IMPORT_EXPORT void ShOutputHtml();
GLSLANG_EXPORT void ShOutputHtml();
}
// Command-line options
@ -105,6 +112,10 @@ bool targetHlslFunctionality1 = false;
bool SpvToolsDisassembler = false;
bool SpvToolsValidate = false;
bool NaNClamp = false;
bool stripDebugInfo = false;
bool beQuiet = false;
bool VulkanRulesRelaxed = false;
bool autoSampledTextures = false;
//
// Return codes from main/exit().
@ -159,12 +170,15 @@ int ReflectOptions = EShReflectionDefault;
int Options = 0;
const char* ExecutableName = nullptr;
const char* binaryFileName = nullptr;
const char* depencyFileName = nullptr;
const char* entryPointName = nullptr;
const char* sourceEntryPointName = nullptr;
const char* shaderStageName = nullptr;
const char* variableName = nullptr;
bool HlslEnable16BitTypes = false;
bool HlslDX9compatible = false;
bool HlslDxPositionW = false;
bool EnhancedMsgs = false;
bool DumpBuiltinSymbols = false;
std::vector<std::string> IncludeDirectoryList;
@ -178,6 +192,9 @@ glslang::EShTargetClientVersion ClientVersion; // not valid until Client i
glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
glslang::EShTargetLanguageVersion TargetVersion; // not valid until TargetLanguage is set
// GLSL version
int GlslVersion = 0; // GLSL version specified on CLI, overrides #version in shader source
std::vector<std::string> Processes; // what should be recorded by OpModuleProcessed, or equivalent
// Per descriptor-set binding base data
@ -190,6 +207,17 @@ std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBindi
std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
std::vector<std::pair<std::string, glslang::TBlockStorageClass>> blockStorageOverrides;
bool setGlobalUniformBlock = false;
std::string globalUniformName;
unsigned int globalUniformBinding;
unsigned int globalUniformSet;
bool setGlobalBufferBlock = false;
std::string atomicCounterBlockName;
unsigned int atomicCounterBlockSet;
// Add things like "#define ..." to a preamble to use in the beginning of the shader.
class TPreamble {
public:
@ -241,7 +269,9 @@ protected:
std::string text; // contents of preamble
};
// Track the user's #define and #undef from the command line.
TPreamble UserPreamble;
std::string PreambleString;
//
// Create the default name for saving a binary if -o is not provided.
@ -257,12 +287,12 @@ const char* GetBinaryName(EShLanguage stage)
case EShLangGeometry: name = "geom.spv"; break;
case EShLangFragment: name = "frag.spv"; break;
case EShLangCompute: name = "comp.spv"; break;
case EShLangRayGenNV: name = "rgen.spv"; break;
case EShLangIntersectNV: name = "rint.spv"; break;
case EShLangAnyHitNV: name = "rahit.spv"; break;
case EShLangClosestHitNV: name = "rchit.spv"; break;
case EShLangMissNV: name = "rmiss.spv"; break;
case EShLangCallableNV: name = "rcall.spv"; break;
case EShLangRayGen: name = "rgen.spv"; break;
case EShLangIntersect: name = "rint.spv"; break;
case EShLangAnyHit: name = "rahit.spv"; break;
case EShLangClosestHit: name = "rchit.spv"; break;
case EShLangMiss: name = "rmiss.spv"; break;
case EShLangCallable: name = "rcall.spv"; break;
case EShLangMeshNV: name = "mesh.spv"; break;
case EShLangTaskNV: name = "task.spv"; break;
default: name = "unknown"; break;
@ -326,13 +356,13 @@ void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
lang = FindLanguage(argv[arg++], false);
}
if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
if ((argc - arg) >= 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
// Parse a per-set binding base
while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
do {
const int baseNum = atoi(argv[arg++]);
const int setNum = atoi(argv[arg++]);
perSetBase[setNum] = baseNum;
}
} while ((argc - arg) >= 2 && isdigit(argv[arg + 0][0]) && isdigit(argv[arg + 1][0]));
} else {
// Parse single binding base
singleBase = atoi(argv[arg++]);
@ -390,6 +420,115 @@ void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vect
}
}
//
// Process an optional binding base of one the forms:
// --argname name {uniform|buffer|push_constant}
void ProcessBlockStorage(int& argc, char**& argv, std::vector<std::pair<std::string, glslang::TBlockStorageClass>>& storage)
{
if (argc < 3)
usage();
glslang::TBlockStorageClass blockStorage = glslang::EbsNone;
std::string strBacking(argv[2]);
if (strBacking == "uniform")
blockStorage = glslang::EbsUniform;
else if (strBacking == "buffer")
blockStorage = glslang::EbsStorageBuffer;
else if (strBacking == "push_constant")
blockStorage = glslang::EbsPushConstant;
else {
printf("%s: invalid block storage\n", strBacking.c_str());
usage();
}
storage.push_back(std::make_pair(std::string(argv[1]), blockStorage));
argc -= 2;
argv += 2;
}
inline bool isNonDigit(char c) {
// a non-digit character valid in a glsl identifier
return (c == '_') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
}
// whether string isa valid identifier to be used in glsl
bool isValidIdentifier(const char* str) {
std::string idn(str);
if (idn.length() == 0) {
return false;
}
if (idn.length() >= 3 && idn.substr(0, 3) == "gl_") {
// identifiers startin with "gl_" are reserved
return false;
}
if (!isNonDigit(idn[0])) {
return false;
}
for (unsigned int i = 1; i < idn.length(); ++i) {
if (!(isdigit(idn[i]) || isNonDigit(idn[i]))) {
return false;
}
}
return true;
}
// Process settings for either the global buffer block or global unfirom block
// of the form:
// --argname name set binding
void ProcessGlobalBlockSettings(int& argc, char**& argv, std::string* name, unsigned int* set, unsigned int* binding)
{
if (argc < 4)
usage();
unsigned int curArg = 1;
assert(name || set || binding);
if (name) {
if (!isValidIdentifier(argv[curArg])) {
printf("%s: invalid identifier\n", argv[curArg]);
usage();
}
*name = argv[curArg];
curArg++;
}
if (set) {
errno = 0;
int setVal = ::strtol(argv[curArg], NULL, 10);
if (errno || setVal < 0) {
printf("%s: invalid set\n", argv[curArg]);
usage();
}
*set = setVal;
curArg++;
}
if (binding) {
errno = 0;
int bindingVal = ::strtol(argv[curArg], NULL, 10);
if (errno || bindingVal < 0) {
printf("%s: invalid binding\n", argv[curArg]);
usage();
}
*binding = bindingVal;
curArg++;
}
argc -= (curArg - 1);
argv += (curArg - 1);
}
//
// Do all command-line argument parsing. This includes building up the work-items
// to be processed later, and saving all the command-line options.
@ -518,6 +657,48 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
lowerword == "flatten-uniform-array" ||
lowerword == "fua") {
Options |= EOptionFlattenUniformArrays;
} else if (lowerword == "glsl-version") {
if (argc > 1) {
if (strcmp(argv[1], "100") == 0) {
GlslVersion = 100;
} else if (strcmp(argv[1], "110") == 0) {
GlslVersion = 110;
} else if (strcmp(argv[1], "120") == 0) {
GlslVersion = 120;
} else if (strcmp(argv[1], "130") == 0) {
GlslVersion = 130;
} else if (strcmp(argv[1], "140") == 0) {
GlslVersion = 140;
} else if (strcmp(argv[1], "150") == 0) {
GlslVersion = 150;
} else if (strcmp(argv[1], "300es") == 0) {
GlslVersion = 300;
} else if (strcmp(argv[1], "310es") == 0) {
GlslVersion = 310;
} else if (strcmp(argv[1], "320es") == 0) {
GlslVersion = 320;
} else if (strcmp(argv[1], "330") == 0) {
GlslVersion = 330;
} else if (strcmp(argv[1], "400") == 0) {
GlslVersion = 400;
} else if (strcmp(argv[1], "410") == 0) {
GlslVersion = 410;
} else if (strcmp(argv[1], "420") == 0) {
GlslVersion = 420;
} else if (strcmp(argv[1], "430") == 0) {
GlslVersion = 430;
} else if (strcmp(argv[1], "440") == 0) {
GlslVersion = 440;
} else if (strcmp(argv[1], "450") == 0) {
GlslVersion = 450;
} else if (strcmp(argv[1], "460") == 0) {
GlslVersion = 460;
} else
Error("--glsl-version expected one of: 100, 110, 120, 130, 140, 150,\n"
"300es, 310es, 320es, 330\n"
"400, 410, 420, 430, 440, 450, 460");
}
bumpArg();
} else if (lowerword == "hlsl-offsets") {
Options |= EOptionHlslOffsets;
} else if (lowerword == "hlsl-iomap" ||
@ -528,6 +709,12 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
HlslEnable16BitTypes = true;
} else if (lowerword == "hlsl-dx9-compatible") {
HlslDX9compatible = true;
} else if (lowerword == "hlsl-dx-position-w") {
HlslDxPositionW = true;
} else if (lowerword == "enhanced-msgs") {
EnhancedMsgs = true;
} else if (lowerword == "auto-sampled-textures") {
autoSampledTextures = true;
} else if (lowerword == "invert-y" || // synonyms
lowerword == "iy") {
Options |= EOptionInvertY;
@ -553,10 +740,27 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
ReflectOptions |= EShReflectionAllBlockVariables;
} else if (lowerword == "reflect-unwrap-io-blocks") {
ReflectOptions |= EShReflectionUnwrapIOBlocks;
} else if (lowerword == "reflect-all-io-variables") {
ReflectOptions |= EShReflectionAllIOVariables;
} else if (lowerword == "reflect-shared-std140-ubo") {
ReflectOptions |= EShReflectionSharedStd140UBO;
} else if (lowerword == "reflect-shared-std140-ssbo") {
ReflectOptions |= EShReflectionSharedStd140SSBO;
} else if (lowerword == "resource-set-bindings" || // synonyms
lowerword == "resource-set-binding" ||
lowerword == "rsb") {
ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
} else if (lowerword == "set-block-storage" ||
lowerword == "sbs") {
ProcessBlockStorage(argc, argv, blockStorageOverrides);
} else if (lowerword == "set-atomic-counter-block" ||
lowerword == "sacb") {
ProcessGlobalBlockSettings(argc, argv, &atomicCounterBlockName, &atomicCounterBlockSet, nullptr);
setGlobalBufferBlock = true;
} else if (lowerword == "set-default-uniform-block" ||
lowerword == "sdub") {
ProcessGlobalBlockSettings(argc, argv, &globalUniformName, &globalUniformSet, &globalUniformBinding);
setGlobalUniformBlock = true;
} else if (lowerword == "shift-image-bindings" || // synonyms
lowerword == "shift-image-binding" ||
lowerword == "sib") {
@ -611,6 +815,9 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
} else if (strcmp(argv[1], "vulkan1.2") == 0) {
setVulkanSpv();
ClientVersion = glslang::EShTargetVulkan_1_2;
} else if (strcmp(argv[1], "vulkan1.3") == 0) {
setVulkanSpv();
ClientVersion = glslang::EShTargetVulkan_1_3;
} else if (strcmp(argv[1], "opengl") == 0) {
setOpenGlSpv();
ClientVersion = glslang::EShTargetOpenGL_450;
@ -632,9 +839,13 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
} else if (strcmp(argv[1], "spirv1.5") == 0) {
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_5;
} else if (strcmp(argv[1], "spirv1.6") == 0) {
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_6;
} else
Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2, opengl,\n"
"spirv1.0, spirv1.1, spirv1.2, spirv1.3, spirv1.4, or spirv1.5");
Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2,\n"
"vulkan1.3, opengl, spirv1.0, spirv1.1, spirv1.2, spirv1.3,\n"
"spirv1.4, spirv1.5 or spirv1.6");
}
bumpArg();
} else if (lowerword == "undef-macro" ||
@ -652,8 +863,18 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
variableName = argv[1];
bumpArg();
break;
} else if (lowerword == "quiet") {
beQuiet = true;
} else if (lowerword == "depfile") {
if (argc <= 1)
Error("no <depfile-name> provided", lowerword.c_str());
depencyFileName = argv[1];
bumpArg();
} else if (lowerword == "version") {
Options |= EOptionDumpVersions;
} else if (lowerword == "help") {
usage();
break;
} else {
Error("unrecognized command-line option", argv[0]);
}
@ -679,6 +900,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
setOpenGlSpv();
if (argv[0][2] != 0)
ClientInputSemanticsVersion = getAttachedNumber("-G<num> client input semantics");
if (ClientInputSemanticsVersion != 100)
Error("unknown client version for -G, should be 100");
break;
case 'H':
Options |= EOptionHumanReadableSpv;
@ -702,6 +925,9 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
else
Error("unknown -O option");
break;
case 'R':
VulkanRulesRelaxed = true;
break;
case 'S':
if (argc <= 1)
Error("no <stage> specified for -S");
@ -715,6 +941,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
setVulkanSpv();
if (argv[0][2] != 0)
ClientInputSemanticsVersion = getAttachedNumber("-V<num> client input semantics");
if (ClientInputSemanticsVersion != 100)
Error("unknown client version for -V, should be 100");
break;
case 'c':
Options |= EOptionDumpConfig;
@ -739,7 +967,13 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
Error("-f: expected hlsl_functionality1");
break;
case 'g':
Options |= EOptionDebug;
// Override previous -g or -g0 argument
stripDebugInfo = false;
Options &= ~EOptionDebug;
if (argv[0][2] == '0')
stripDebugInfo = true;
else
Options |= EOptionDebug;
break;
case 'h':
usage();
@ -817,6 +1051,10 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
(Options & EOptionReadHlsl) == 0)
Error("uniform array flattening only valid when compiling HLSL source.");
if ((Options & EOptionReadHlsl) && (Client == glslang::EShClientOpenGL)) {
Error("Using HLSL input under OpenGL semantics is not currently supported.");
}
// rationalize client and target language
if (TargetLanguage == glslang::EShTargetNone) {
switch (ClientVersion) {
@ -832,6 +1070,10 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_5;
break;
case glslang::EShTargetVulkan_1_3:
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_6;
break;
case glslang::EShTargetOpenGL_450:
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_0;
@ -879,6 +1121,8 @@ void SetMessageOptions(EShMessages& messages)
messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
if (DumpBuiltinSymbols)
messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable);
if (EnhancedMsgs)
messages = (EShMessages)(messages | EShMsgEnhanced);
}
//
@ -969,6 +1213,46 @@ struct ShaderCompUnit {
}
};
// Writes a string into a depfile, escaping some special characters following the Makefile rules.
static void writeEscapedDepString(std::ofstream& file, const std::string& str)
{
for (char c : str) {
switch (c) {
case ' ':
case ':':
case '#':
case '[':
case ']':
case '\\':
file << '\\';
break;
case '$':
file << '$';
break;
}
file << c;
}
}
// Writes a depfile similar to gcc -MMD foo.c
bool writeDepFile(std::string depfile, std::vector<std::string>& binaryFiles, const std::vector<std::string>& sources)
{
std::ofstream file(depfile);
if (file.fail())
return false;
for (auto binaryFile = binaryFiles.begin(); binaryFile != binaryFiles.end(); binaryFile++) {
writeEscapedDepString(file, *binaryFile);
file << ":";
for (auto sourceFile = sources.begin(); sourceFile != sources.end(); sourceFile++) {
file << " ";
writeEscapedDepString(file, *sourceFile);
}
file << std::endl;
}
return true;
}
//
// For linking mode: Will independently parse each compilation unit, but then put them
// in the same program and link them together, making at most one linked module per
@ -985,6 +1269,12 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
EShMessages messages = EShMsgDefault;
SetMessageOptions(messages);
DirStackFileIncluder includer;
std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
includer.pushExternalLocalDirectory(dir); });
std::vector<std::string> sources;
//
// Per-shader processing...
//
@ -992,6 +1282,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
glslang::TProgram& program = *new glslang::TProgram;
for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
const auto &compUnit = *it;
for (int i = 0; i < compUnit.count; i++) {
sources.push_back(compUnit.fileNameList[i]);
}
glslang::TShader* shader = new glslang::TShader(compUnit.stage);
shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count);
if (entryPointName)
@ -1002,8 +1295,19 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
"Use '-e <name>'.\n");
shader->setSourceEntryPoint(sourceEntryPointName);
}
shader->setOverrideVersion(GlslVersion);
std::string intrinsicString = getIntrinsic(compUnit.text, compUnit.count);
PreambleString = "";
if (UserPreamble.isSet())
shader->setPreamble(UserPreamble.get());
PreambleString.append(UserPreamble.get());
if (!intrinsicString.empty())
PreambleString.append(intrinsicString);
shader->setPreamble(PreambleString.c_str());
shader->addProcesses(Processes);
#ifndef GLSLANG_WEB
@ -1023,6 +1327,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
if (autoSampledTextures)
shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
if (Options & EOptionAutoMapBindings)
shader->setAutoMapBindings(true);
@ -1037,6 +1344,24 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
shader->setUniformLocationBase(uniformBase);
#endif
if (VulkanRulesRelaxed) {
for (auto& storageOverride : blockStorageOverrides) {
shader->addBlockStorageOverride(storageOverride.first.c_str(),
storageOverride.second);
}
if (setGlobalBufferBlock) {
shader->setAtomicCounterBlockName(atomicCounterBlockName.c_str());
shader->setAtomicCounterBlockSet(atomicCounterBlockSet);
}
if (setGlobalUniformBlock) {
shader->setGlobalUniformBlockName(globalUniformName.c_str());
shader->setGlobalUniformSet(globalUniformSet);
shader->setGlobalUniformBinding(globalUniformBinding);
}
}
shader->setNanMinMaxClamp(NaNClamp);
#ifdef ENABLE_HLSL
@ -1048,6 +1373,12 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionInvertY)
shader->setInvertY(true);
if (HlslDxPositionW)
shader->setDxPositionW(true);
if (EnhancedMsgs)
shader->setEnhancedMsgs();
// Set up the environment, some subsettings take precedence over earlier
// ways of setting things.
if (Options & EOptionSpv) {
@ -1060,15 +1391,14 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (targetHlslFunctionality1)
shader->setEnvTargetHlslFunctionality1();
#endif
if (VulkanRulesRelaxed)
shader->setEnvInputVulkanRulesRelaxed();
}
shaders.push_back(shader);
const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
DirStackFileIncluder includer;
std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
includer.pushExternalLocalDirectory(dir); });
#ifndef GLSLANG_WEB
if (Options & EOptionOutputPreprocessed) {
std::string str;
@ -1090,7 +1420,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (! (Options & EOptionSuppressInfolog) &&
! (Options & EOptionMemoryLeakMode)) {
PutsIfNonEmpty(compUnit.fileName[0].c_str());
if (!beQuiet)
PutsIfNonEmpty(compUnit.fileName[0].c_str());
PutsIfNonEmpty(shader->getInfoLog());
PutsIfNonEmpty(shader->getInfoDebugLog());
}
@ -1127,6 +1458,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
}
#endif
std::vector<std::string> outputFiles;
// Dump SPIR-V
if (Options & EOptionSpv) {
if (CompileFailed || LinkFailed)
@ -1135,11 +1468,12 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
for (int stage = 0; stage < EShLangCount; ++stage) {
if (program.getIntermediate((EShLanguage)stage)) {
std::vector<unsigned int> spirv;
std::string warningsErrors;
spv::SpvBuildLogger logger;
glslang::SpvOptions spvOptions;
if (Options & EOptionDebug)
spvOptions.generateDebugInfo = true;
else if (stripDebugInfo)
spvOptions.stripDebugInfo = true;
spvOptions.disableOptimizer = (Options & EOptionOptimizeDisable) != 0;
spvOptions.optimizeSize = (Options & EOptionOptimizeSize) != 0;
spvOptions.disassemble = SpvToolsDisassembler;
@ -1155,6 +1489,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
} else {
glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
}
outputFiles.push_back(GetBinaryName((EShLanguage)stage));
#ifndef GLSLANG_WEB
if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
spv::Disassemble(std::cout, spirv);
@ -1165,6 +1501,13 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
}
}
if (depencyFileName && !(CompileFailed || LinkFailed)) {
std::set<std::string> includedFiles = includer.getIncludedFiles();
sources.insert(sources.end(), includedFiles.begin(), includedFiles.end());
writeDepFile(depencyFileName, outputFiles, sources);
}
// Free everything up, program has to go before the shaders
// because it might have merged stuff from the shaders, and
// the stuff from the shaders has to have its destructors called
@ -1255,13 +1598,13 @@ int singleMain()
#endif
if (Options & EOptionDumpBareVersion) {
printf("%d.%d.%d\n",
glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL);
printf("%d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR, GLSLANG_VERSION_MINOR,
GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
if (workList.empty())
return ESuccess;
} else if (Options & EOptionDumpVersions) {
printf("Glslang Version: %d.%d.%d\n",
glslang::GetSpirvGeneratorVersion(), GLSLANG_MINOR_VERSION, GLSLANG_PATCH_LEVEL);
printf("Glslang Version: %d:%d.%d.%d%s\n", glslang::GetSpirvGeneratorVersion(), GLSLANG_VERSION_MAJOR,
GLSLANG_VERSION_MINOR, GLSLANG_VERSION_PATCH, GLSLANG_VERSION_FLAVOR);
printf("ESSL Version: %s\n", glslang::GetEsslVersionString());
printf("GLSL Version: %s\n", glslang::GetGlslVersionString());
std::string spirvVersion;
@ -1425,17 +1768,17 @@ EShLanguage FindLanguage(const std::string& name, bool parseStageName)
else if (stageName == "comp")
return EShLangCompute;
else if (stageName == "rgen")
return EShLangRayGenNV;
return EShLangRayGen;
else if (stageName == "rint")
return EShLangIntersectNV;
return EShLangIntersect;
else if (stageName == "rahit")
return EShLangAnyHitNV;
return EShLangAnyHit;
else if (stageName == "rchit")
return EShLangClosestHitNV;
return EShLangClosestHit;
else if (stageName == "rmiss")
return EShLangMissNV;
return EShLangMiss;
else if (stageName == "rcall")
return EShLangCallableNV;
return EShLangCallable;
else if (stageName == "mesh")
return EShLangMeshNV;
else if (stageName == "task")
@ -1532,12 +1875,16 @@ void usage()
" 'ver', when present, is the version of the input semantics,\n"
" which will appear in #define GL_SPIRV ver;\n"
" '--client opengl100' is the same as -G100;\n"
" a '--target-env' for OpenGL will also imply '-G'\n"
" a '--target-env' for OpenGL will also imply '-G';\n"
" currently only supports GLSL\n"
" -H print human readable form of SPIR-V; turns on -V\n"
" -I<dir> add dir to the include search path; includer's directory\n"
" is searched first, followed by left-to-right order of -I\n"
" -Od disables optimization; may cause illegal SPIR-V for HLSL\n"
" -Os optimizes SPIR-V to minimize size\n"
" -R use relaxed verification rules for generating Vulkan SPIR-V,\n"
" allowing the use of default uniforms, atomic_uints, and\n"
" gl_VertexID and gl_InstanceID keywords.\n"
" -S <stage> uses specified stage rather than parsing the file extension\n"
" choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
" -U<name> | --undef-macro <name> | --U <name>\n"
@ -1558,6 +1905,7 @@ void usage()
" 'hlsl_functionality1' enables use of the\n"
" SPV_GOOGLE_hlsl_functionality1 extension\n"
" -g generate debug information\n"
" -g0 strip debug information\n"
" -h print this usage message\n"
" -i intermediate tree (glslang AST) is printed out\n"
" -l link all input files together to form a single module\n"
@ -1579,21 +1927,35 @@ void usage()
" without explicit bindings\n"
" --auto-map-locations | --aml automatically locate input/output lacking\n"
" 'location' (fragile, not cross stage)\n"
" --auto-sampled-textures Removes sampler variables and converts\n"
" existing textures to sampled textures\n"
" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
" --depfile <file> writes depfile for build systems\n"
" --dump-builtin-symbols prints builtin symbol table prior each compile\n"
" -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n"
" --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n"
" scalars\n"
" --glsl-version {100 | 110 | 120 | 130 | 140 | 150 |\n"
" 300es | 310es | 320es | 330\n"
" 400 | 410 | 420 | 430 | 440 | 450 | 460}\n"
" set GLSL version, overrides #version\n"
" in shader sourcen\n"
" --hlsl-offsets allow block offsets to follow HLSL rules\n"
" works independently of source language\n"
" --hlsl-iomap perform IO mapping in HLSL register space\n"
" --hlsl-enable-16bit-types allow 16-bit types in SPIR-V for HLSL\n"
" --hlsl-dx9-compatible interprets sampler declarations as a\n"
" texture/sampler combo like DirectX9 would.\n"
" texture/sampler combo like DirectX9 would,\n"
" and recognizes DirectX9-specific semantics\n"
" --hlsl-dx-position-w W component of SV_Position in HLSL fragment\n"
" shaders compatible with DirectX\n"
" --invert-y | --iy invert position.Y output in vertex shader\n"
" --enhanced-msgs print more readable error messages (GLSL only)\n"
" --keep-uncalled | --ku don't eliminate uncalled functions\n"
" --nan-clamp favor non-NaN operand in min, max, and clamp\n"
" --no-storage-format | --nsf use Unknown image format\n"
" --quiet do not print anything to stdout, unless\n"
" requested by another option\n"
" --reflect-strict-array-suffix use strict array suffix rules when\n"
" reflecting\n"
" --reflect-basic-array-suffix arrays of basic types will have trailing [0]\n"
@ -1611,6 +1973,22 @@ void usage()
" --resource-set-binding [stage] set\n"
" set descriptor set for all resources\n"
" --rsb synonym for --resource-set-binding\n"
" --set-block-backing name {uniform|buffer|push_constant}\n"
" changes the backing type of a uniform, buffer,\n"
" or push_constant block declared in\n"
" in the program, when using -R option.\n"
" This can be used to change the backing\n"
" for existing blocks as well as implicit ones\n"
" such as 'gl_DefaultUniformBlock'.\n"
" --sbs synonym for set-block-storage\n"
" --set-atomic-counter-block name set\n"
" set name, and descriptor set for\n"
" atomic counter blocks, with -R opt\n"
" --sacb synonym for set-atomic-counter-block\n"
" --set-default-uniform-block name set binding\n"
" set name, descriptor set, and binding for\n"
" global default-uniform-block, with -R opt\n"
" --sdub synonym for set-default-uniform-block\n"
" --shift-image-binding [stage] num\n"
" base binding number for images (uav)\n"
" --shift-image-binding [stage] [num set]...\n"
@ -1647,8 +2025,9 @@ void usage()
" --sep synonym for --source-entrypoint\n"
" --stdin read from stdin instead of from a file;\n"
" requires providing the shader stage using -S\n"
" --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | opengl | \n"
" spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 | spirv1.5}\n"
" --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | vulkan1.3 | opengl |\n"
" spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 |\n"
" spirv1.5 | spirv1.6}\n"
" Set the execution environment that the\n"
" generated code will be executed in.\n"
" Defaults to:\n"
@ -1657,6 +2036,7 @@ void usage()
" * spirv1.0 under --target-env vulkan1.0\n"
" * spirv1.3 under --target-env vulkan1.1\n"
" * spirv1.5 under --target-env vulkan1.2\n"
" * spirv1.6 under --target-env vulkan1.3\n"
" Multiple --target-env can be specified.\n"
" --variable-name <name>\n"
" --vn <name> creates a C header file that contains a\n"

View File

@ -0,0 +1,65 @@
/**
BSD 2-Clause License
Copyright (c) 2020, Travis Fort
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**/
#include "resource_limits_c.h"
#include "ResourceLimits.h"
#include <stdlib.h>
#include <string.h>
#include <string>
const glslang_resource_t* glslang_default_resource(void)
{
return reinterpret_cast<const glslang_resource_t*>(&glslang::DefaultTBuiltInResource);
}
#if defined(__clang__) || defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#elif defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable : 4996)
#endif
const char* glslang_default_resource_string()
{
std::string cpp_str = glslang::GetDefaultTBuiltInResourceString();
char* c_str = (char*)malloc(cpp_str.length() + 1);
strcpy(c_str, cpp_str.c_str());
return c_str;
}
#if defined(__clang__) || defined(__GNUC__)
#pragma GCC diagnostic pop
#elif defined(_MSC_VER)
#pragma warning(pop)
#endif
void glslang_decode_resource_limits(glslang_resource_t* resources, char* config)
{
glslang::DecodeResourceLimits(reinterpret_cast<TBuiltInResource*>(resources), config);
}

View File

@ -0,0 +1,54 @@
/**
BSD 2-Clause License
Copyright (c) 2020, Travis Fort
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**/
#ifndef _STAND_ALONE_RESOURCE_LIMITS_C_INCLUDED_
#define _STAND_ALONE_RESOURCE_LIMITS_C_INCLUDED_
#include "../glslang/Include/glslang_c_interface.h"
#ifdef __cplusplus
extern "C" {
#endif
// These are the default resources for TBuiltInResources, used for both
// - parsing this string for the case where the user didn't supply one,
// - dumping out a template for user construction of a config file.
const glslang_resource_t* glslang_default_resource(void);
// Returns the DefaultTBuiltInResource as a human-readable string.
// NOTE: User is responsible for freeing this string.
const char* glslang_default_resource_string();
// Decodes the resource limits from |config| to |resources|.
void glslang_decode_resource_limits(glslang_resource_t* resources, char* config);
#ifdef __cplusplus
}
#endif
#endif // _STAND_ALONE_RESOURCE_LIMITS_C_INCLUDED_

View File

@ -334,8 +334,6 @@ int main(int argc, char** argv)
if (outputDir.empty())
usage(argv[0], "Output directory required");
std::string errmsg;
// Main operations: read, remap, and write.
execute(inputFile, outputDir, opts, verbosity);