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Disable primitive restart on buggy OS X Intel HD 3000 drivers.
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@ -141,10 +141,18 @@ namespace DriverDetails
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// Ended Version: -1
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// If a shader includes a textureSize function call then the shader compiler will call abort()
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BUG_BROKENTEXTURESIZE,
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// Bug: Intel HD 3000 on OS X has broken primitive restart
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// Affected devices: Intel HD 3000
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// Affected OS: OS X
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// Started Version: -1
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// Ended Version: -1
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// The drivers on OS X has broken primitive restart.
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// Intel HD 4000 series isn't affected by the bug
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BUG_PRIMITIVERESTART,
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};
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// Initializes our internal vendor, device family, and driver version
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void Init(Vendor vendor, Driver driver, const double version);
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void Init(Vendor vendor, Driver driver, const double version, const s32 family);
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// Once Vendor and driver version is set, this will return if it has the applicable bug passed to it.
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bool HasBug(Bug bug);
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