Merge pull request #88 from lioncash/relative-includes

Relative includes
This commit is contained in:
Pierre Bourdon
2014-02-20 02:08:44 +01:00
908 changed files with 4955 additions and 5275 deletions

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@ -2,16 +2,17 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoCommon.h"
#include "TextureDecoder.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "BPMemLoader.h"
#include "EfbCopy.h"
#include "Rasterizer.h"
#include "SWPixelEngine.h"
#include "Tev.h"
#include "HW/Memmap.h"
#include "Core.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoCommon/TextureDecoder.h"
#include "VideoCommon/VideoCommon.h"
void InitBPMemory()

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@ -5,8 +5,8 @@
#pragma once
#include "Common.h"
#include "BPMemory.h"
#include "Common/Common.h"
#include "VideoCommon/BPMemory.h"
void InitBPMemory();
void SWBPWritten(int address, int newvalue);

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@ -2,10 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoCommon.h"
#include "CPMemLoader.h"
#include "HW/Memmap.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoCommon/VideoCommon.h"
void SWLoadCPReg(u32 sub_cmd, u32 value)

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "CPMemory.h"
#include "Common/Common.h"
#include "VideoCommon/CPMemory.h"
void SWLoadCPReg(u32 sub_cmd, u32 value);

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@ -35,12 +35,12 @@ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Clipper.h"
#include "Rasterizer.h"
#include "NativeVertexFormat.h"
#include "XFMemLoader.h"
#include "BPMemLoader.h"
#include "SWStatistics.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/XFMemLoader.h"
namespace Clipper

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@ -4,10 +4,9 @@
#pragma once
#include "Common.h"
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
namespace Clipper
{

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@ -2,19 +2,21 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoCommon/ImageWrite.h"
#include "DebugUtil.h"
#include "BPMemLoader.h"
#include "TextureSampler.h"
#include "SWVideoConfig.h"
#include "EfbInterface.h"
#include "SWStatistics.h"
#include "HwRasterizer.h"
#include "StringUtil.h"
#include "SWCommandProcessor.h"
#include "ImageWrite.h"
#include "FileUtil.h"
namespace DebugUtil
{

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@ -2,18 +2,18 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "BPMemLoader.h"
#include "EfbCopy.h"
#include "EfbInterface.h"
#include "SWRenderer.h"
#include "TextureEncoder.h"
#include "SWStatistics.h"
#include "SWVideoConfig.h"
#include "DebugUtil.h"
#include "HwRasterizer.h"
#include "SWCommandProcessor.h"
#include "HW/Memmap.h"
#include "Core.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWRenderer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/TextureEncoder.h"
static const float s_gammaLUT[] =
{

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
namespace EfbCopy
{

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@ -2,13 +2,14 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Core/HW/Memmap.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "LookUpTables.h"
#include "SWPixelEngine.h"
#include "HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoCommon/LookUpTables.h"
u8 efb[EFB_WIDTH*EFB_HEIGHT*6];

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@ -4,7 +4,7 @@
#pragma once
#include "VideoCommon.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{

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@ -2,15 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "MemoryUtil.h"
#include "Common/Common.h"
#include "Common/MemoryUtil.h"
#include <VideoCommon.h>
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "BPMemLoader.h"
#include "HwRasterizer.h"
#include "NativeVertexFormat.h"
#include "DebugUtil.h"
#include "VideoCommon/VideoCommon.h"
#define TEMP_SIZE (1024*1024*4)

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@ -6,8 +6,8 @@
#include <map>
#include "BPMemLoader.h"
#include "../OGL/GLUtil.h"
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoBackends/Software/BPMemLoader.h"
struct OutputVertexData;

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@ -4,8 +4,8 @@
#pragma once
#include "Vec3.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "VideoBackends/Software/Vec3.h"
#ifdef WIN32
#define LOADERDECL __cdecl

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@ -2,21 +2,18 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "DataReader.h"
#include "OpcodeDecoder.h"
#include "BPMemLoader.h"
#include "CPMemLoader.h"
#include "XFMemLoader.h"
#include "SWVertexLoader.h"
#include "SWStatistics.h"
#include "DebugUtil.h"
#include "SWCommandProcessor.h"
#include "CPMemLoader.h"
#include "SWVideoConfig.h"
#include "HW/Memmap.h"
#include "Common/Common.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVertexLoader.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/DataReader.h"
typedef void (*DecodingFunction)(u32);

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@ -4,8 +4,8 @@
#pragma once
#include "CommonTypes.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
namespace OpcodeDecoder
{

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@ -2,12 +2,10 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "../OGL/GLUtil.h"
#include <string.h>
#include "RasterFont.h"
// globals
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoBackends/Software/RasterFont.h"
const GLubyte rasters[][13] = {
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},

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@ -2,17 +2,17 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "Rasterizer.h"
#include "HwRasterizer.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "XFMemLoader.h"
#include "Tev.h"
#include "SWPixelEngine.h"
#include "SWStatistics.h"
#include "SWVideoConfig.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/XFMemLoader.h"
#define BLOCK_SIZE 2

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@ -4,8 +4,8 @@
#pragma once
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
namespace Rasterizer
{

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@ -2,21 +2,22 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Thread.h"
#include "Atomic.h"
#include "ConfigManager.h"
#include "Core.h"
#include "CoreTiming.h"
#include "HW/Memmap.h"
#include "HW/MMIO.h"
#include "HW/ProcessorInterface.h"
#include "Common/Atomic.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/MathUtil.h"
#include "Common/Thread.h"
#include "VideoBackend.h"
#include "SWCommandProcessor.h"
#include "ChunkFile.h"
#include "MathUtil.h"
#include "OpcodeDecoder.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/VideoBackend.h"
namespace SWCommandProcessor

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
class PointerWrap;
namespace MMIO { class Mapping; }

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@ -2,20 +2,18 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
// http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!!
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "Common.h"
#include "ChunkFile.h"
#include "CoreTiming.h"
#include "ConfigManager.h"
#include "HW/MMIO.h"
#include "HW/ProcessorInterface.h"
#include "SWPixelEngine.h"
#include "SWCommandProcessor.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWPixelEngine.h"
namespace SWPixelEngine

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@ -4,8 +4,8 @@
#pragma once
#include "Common.h"
#include "VideoCommon.h"
#include "Common/Common.h"
#include "VideoCommon/VideoCommon.h"
class PointerWrap;
namespace MMIO { class Mapping; }

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@ -2,17 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "../OGL/GLUtil.h"
#include "Core.h"
#include "ImageWrite.h"
#include "RasterFont.h"
#include "SWRenderer.h"
#include "SWStatistics.h"
#include "SWCommandProcessor.h"
#include "OnScreenDisplay.h"
#include "Common/Common.h"
#include "Core/Core.h"
#include "VideoBackends/OGL/GLUtil.h"
#include "VideoBackends/Software/RasterFont.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWRenderer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/OnScreenDisplay.h"
static GLuint s_RenderTarget = 0;

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@ -4,9 +4,9 @@
#pragma once
#include "CommonTypes.h"
#include "EfbInterface.h"
#include "Thread.h"
#include "Common/CommonTypes.h"
#include "Common/Thread.h"
#include "VideoBackends/Software/EfbInterface.h"
namespace SWRenderer
{

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "SWStatistics.h"
#include "VideoBackends/Software/SWStatistics.h"
SWStatistics swstats;

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "CommonTypes.h"
#include "SWVideoConfig.h"
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#pragma once

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@ -2,22 +2,21 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Common/Common.h"
#include "SWVertexLoader.h"
#include "VertexLoader_Position.h"
#include "VertexLoader_Normal.h"
#include "VertexLoader_Color.h"
#include "VertexLoader_TextCoord.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/SetupUnit.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVertexLoader.h"
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "CPMemLoader.h"
#include "XFMemLoader.h"
#include "TransformUnit.h"
#include "SetupUnit.h"
#include "SWStatistics.h"
#include "VertexManagerBase.h"
#include "DataReader.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/VertexLoader_Color.h"
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
#include "VideoCommon/VertexManagerBase.h"
// Vertex loaders read these
extern int tcIndex;

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@ -4,11 +4,11 @@
#pragma once
#include "Common.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "NativeVertexFormat.h"
#include "CPMemLoader.h"
#include "ChunkFile.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
class SetupUnit;

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@ -2,9 +2,9 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "FileUtil.h"
#include "IniFile.h"
#include "SWVideoConfig.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "VideoBackends/Software/SWVideoConfig.h"
SWVideoConfig g_SWVideoConfig;

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
#define STATISTICS 1

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@ -2,39 +2,39 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Atomic.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/LogManager.h"
#include "Common.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/VideoInterface.h"
#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWCommandProcessor.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/SWRenderer.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVertexLoader.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/VideoBackend.h"
#include "VideoBackends/Software/XFMemLoader.h"
#if defined(HAVE_WX) && HAVE_WX
#include "VideoConfigDialog.h"
#include "VideoBackends/Software/VideoConfigDialog.h"
#endif // HAVE_WX
#include "../OGL/GLExtensions/GLExtensions.h"
#include "Atomic.h"
#include "SWCommandProcessor.h"
#include "OpcodeDecoder.h"
#include "SWVideoConfig.h"
#include "SWPixelEngine.h"
#include "BPMemLoader.h"
#include "XFMemLoader.h"
#include "Clipper.h"
#include "Rasterizer.h"
#include "SWRenderer.h"
#include "HwRasterizer.h"
#include "LogManager.h"
#include "EfbInterface.h"
#include "DebugUtil.h"
#include "FileUtil.h"
#include "VideoBackend.h"
#include "Core.h"
#include "OpcodeDecoder.h"
#include "SWVertexLoader.h"
#include "SWStatistics.h"
#include "HW/VideoInterface.h"
#include "HW/Memmap.h"
#include "ConfigManager.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "OnScreenDisplay.h"
#define VSYNC_ENABLED 0
static volatile u32 s_swapRequested = false;

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@ -2,12 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "SetupUnit.h"
#include "CPMemLoader.h"
#include "OpcodeDecoder.h"
#include "SWStatistics.h"
#include "Clipper.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/OpcodeDecoder.h"
#include "VideoBackends/Software/SetupUnit.h"
#include "VideoBackends/Software/SWStatistics.h"
void SetupUnit::Init(u8 primitiveType)

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@ -4,9 +4,9 @@
#pragma once
#include "Common.h"
#include "NativeVertexFormat.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
class SetupUnit
{

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@ -2,19 +2,19 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include "Tev.h"
#include "EfbInterface.h"
#include "TextureSampler.h"
#include "XFMemLoader.h"
#include "SWPixelEngine.h"
#include "SWStatistics.h"
#include "SWVideoConfig.h"
#include "DebugUtil.h"
#include <cmath>
#include "Common/Common.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWPixelEngine.h"
#include "VideoBackends/Software/SWStatistics.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoBackends/Software/XFMemLoader.h"
#ifdef _DEBUG
#define ALLOW_TEV_DUMPS 1
#else

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@ -4,8 +4,8 @@
#pragma once
#include "BPMemLoader.h"
#include "ChunkFile.h"
#include "Common/ChunkFile.h"
#include "VideoBackends/Software/BPMemLoader.h"
class Tev
{

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@ -2,12 +2,12 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "TextureEncoder.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/TextureEncoder.h"
#include "LookUpTables.h"
#include "TextureDecoder.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/TextureDecoder.h"
namespace TextureEncoder

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
namespace TextureEncoder
{

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@ -2,14 +2,13 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "TextureSampler.h"
#include "BPMemLoader.h"
#include "TextureDecoder.h"
#include "HW/Memmap.h"
#include <cmath>
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoCommon/TextureDecoder.h"
#define ALLOW_MIPMAP 1
namespace TextureSampler

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
namespace TextureSampler
{

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@ -2,17 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common.h"
#include <cmath>
#include <math.h>
#include "TransformUnit.h"
#include "XFMemLoader.h"
#include "CPMemLoader.h"
#include "BPMemLoader.h"
#include "NativeVertexFormat.h"
#include "Vec3.h"
#include "Common/Common.h"
#include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/Vec3.h"
#include "VideoBackends/Software/XFMemLoader.h"
namespace TransformUnit

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@ -4,9 +4,10 @@
#pragma once
#include <stdlib.h>
#include <math.h>
#include "ChunkFile.h"
#include <cmath>
#include <cstdlib>
#include "Common/ChunkFile.h"
class Vec3
{

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@ -1,6 +1,6 @@
#pragma once
#include "VideoBackendBase.h"
#include "VideoCommon/VideoBackendBase.h"
namespace MMIO { class Mapping; }

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@ -2,11 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoConfigDiag.h"
#include "VideoConfigDialog.h"
#include "FileUtil.h"
#include "Core.h"
#include "Common/FileUtil.h"
#include "Core/Core.h"
#include "DolphinWX/VideoConfigDiag.h"
#include "VideoBackends/Software/VideoConfigDialog.h"
template <typename T>
IntegerSetting<T>::IntegerSetting(wxWindow* parent, const wxString& label, T& setting, int minVal, int maxVal, long style) :

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@ -4,22 +4,21 @@
#pragma once
#include <vector>
#include <string>
#include "SWVideoConfig.h"
#include "VideoBackendBase.h"
#include "ConfigManager.h"
#include <wx/wx.h>
#include <wx/textctrl.h>
#include <vector>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/combobox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/wx.h>
#include "Core/ConfigManager.h"
#include "VideoBackends/Software/SWVideoConfig.h"
#include "VideoCommon/VideoBackendBase.h"
class VideoConfigDialog : public wxDialog
{

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@ -2,12 +2,11 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "VideoCommon.h"
#include "XFMemLoader.h"
#include "CPMemLoader.h"
#include "Clipper.h"
#include "HW/Memmap.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/CPMemLoader.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/VideoCommon.h"
XFRegisters swxfregs;

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@ -4,7 +4,7 @@
#pragma once
#include "Common.h"
#include "Common/Common.h"
/////////////
// Lighting

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@ -2,4 +2,4 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "stdafx.h"
#include "VideoBackends/Software/stdafx.h"