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Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
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@ -320,6 +320,9 @@ bool TryMakeOperand2(u32 imm, Operand2 &op2);
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bool TryMakeOperand2_AllowInverse(u32 imm, Operand2 &op2, bool *inverse);
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bool TryMakeOperand2_AllowNegation(s32 imm, Operand2 &op2, bool *negated);
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// Use this only when you know imm can be made into an Operand2.
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Operand2 AssumeMakeOperand2(u32 imm);
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inline Operand2 R(ARMReg Reg) { return Operand2(Reg, TYPE_REG); }
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inline Operand2 IMM(u32 Imm) { return Operand2(Imm, TYPE_IMM); }
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inline Operand2 Mem(void *ptr) { return Operand2((u32)ptr, TYPE_IMM); }
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@ -394,6 +397,7 @@ public:
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void FlushLitPool();
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void AddNewLit(u32 val);
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bool TrySetValue_TwoOp(ARMReg reg, u32 val);
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CCFlags GetCC() { return CCFlags(condition >> 28); }
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void SetCC(CCFlags cond = CC_AL);
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@ -562,7 +566,9 @@ public:
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void MOVI2R(ARMReg reg, u32 val, bool optimize = true);
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void MOVI2F(ARMReg dest, float val, ARMReg tempReg);
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void ADDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch);
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void ANDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch);
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void CMPI2R(ARMReg rs, u32 val, ARMReg scratch);
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void ORI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch);
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