More formatting and consistency fixes

This commit is contained in:
Stevoisiak
2014-11-14 14:46:49 -05:00
committed by Stevoisiak
parent 60e9301f40
commit 6da394a4d0
19 changed files with 33 additions and 55 deletions

View File

@ -98,7 +98,7 @@ namespace ButtonManager
delete bind.second;
_inputbinds.clear();
}
void AddBind(sBind *bind) { _inputbinds[std::make_pair(bind->_padID, bind->_buttontype)] = bind; }
void AddBind(sBind* bind) { _inputbinds[std::make_pair(bind->_padID, bind->_buttontype)] = bind; }
void PressEvent(int button, int action);
void AxisEvent(int axis, float value);
bool ButtonValue(int padID, ButtonType button);

View File

@ -113,7 +113,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
m_Valid = true;
// Create a cache file only if we have an image.
// Wii isos create their images after you have generated the first savegame
// Wii ISOs create their images after you have generated the first savegame
if (!m_pImage.empty())
SaveToCache();
}

View File

@ -128,7 +128,7 @@ bool DolphinApp::Initialize(int& c, wxChar **v)
return wxApp::Initialize(c, v);
}
// The `main program' equivalent that creates the main window and return the main frame
// The 'main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{