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InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16.
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@ -180,8 +180,8 @@ if(ENABLE_SDL)
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ControllerInterface/SDL/SDLGamepad.cpp
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ControllerInterface/SDL/SDLGamepad.h
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)
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target_link_libraries(inputcommon PRIVATE SDL2::SDL2)
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target_compile_definitions(inputcommon PUBLIC HAVE_SDL2=1)
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target_link_libraries(inputcommon PRIVATE SDL3::SDL3)
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target_compile_definitions(inputcommon PUBLIC HAVE_SDL3=1)
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endif()
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if(MSVC)
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