diff --git a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp
index d99b821f9b..ff87bf4e19 100644
--- a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp
@@ -199,8 +199,7 @@ void AdvancedWidget::AddDescriptions()
"leave this unchecked.");
static const char TR_TEXTURE_FORMAT_DESCRIPTION[] =
QT_TR_NOOP("Modifies textures to show the format they're encoded in.
May require "
- "an emulation "
- "reset to apply.
If unsure, leave this "
+ "an emulation reset to apply.
If unsure, leave this "
"unchecked.");
static const char TR_VALIDATION_LAYER_DESCRIPTION[] =
QT_TR_NOOP("Enables validation of API calls made by the video backend, which may assist in "
@@ -213,9 +212,8 @@ void AdvancedWidget::AddDescriptions()
static const char TR_DUMP_MIP_TEXTURE_DESCRIPTION[] = QT_TR_NOOP(
"Whether to dump mipmapped game textures to "
"User/Dump/Textures/<game_id>/. This includes arbitrary mipmapped textures if "
- "'Arbitrary "
- "Mipmap Detection' is enabled in Enhancements.
If unsure, leave "
- "this checked.");
+ "'Arbitrary Mipmap Detection' is enabled in Enhancements.
"
+ "If unsure, leave this checked.");
static const char TR_DUMP_BASE_TEXTURE_DESCRIPTION[] = QT_TR_NOOP(
"Whether to dump base game textures to "
"User/Dump/Textures/<game_id>/. This includes arbitrary base textures if 'Arbitrary "
@@ -224,31 +222,26 @@ void AdvancedWidget::AddDescriptions()
static const char TR_LOAD_CUSTOM_TEXTURE_DESCRIPTION[] =
QT_TR_NOOP("Loads custom textures from User/Load/Textures/<game_id>/ and "
"User/Load/DynamicInputTextures/<game_id>/.
If "
- "unsure, leave this "
- "unchecked.");
+ "unsure, leave this unchecked.");
static const char TR_CACHE_CUSTOM_TEXTURE_DESCRIPTION[] = QT_TR_NOOP(
"Caches custom textures to system RAM on startup.
This can require exponentially "
"more RAM but fixes possible stuttering.
If unsure, leave this "
"unchecked.");
static const char TR_DUMP_EFB_DESCRIPTION[] =
- QT_TR_NOOP("Dumps the contents of EFB copies to User/Dump/Textures/.
If unsure, leave this "
- "unchecked.");
+ QT_TR_NOOP("Dumps the contents of EFB copies to User/Dump/Textures/.
"
+ "If unsure, leave this unchecked.");
static const char TR_DUMP_XFB_DESCRIPTION[] =
- QT_TR_NOOP("Dumps the contents of XFB copies to User/Dump/Textures/.
If unsure, leave this "
- "unchecked.");
+ QT_TR_NOOP("Dumps the contents of XFB copies to User/Dump/Textures/.
"
+ "If unsure, leave this unchecked.");
static const char TR_DISABLE_VRAM_COPIES_DESCRIPTION[] =
QT_TR_NOOP("Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.
If unsure, leave this "
"unchecked.");
static const char TR_INTERNAL_RESOLUTION_FRAME_DUMPING_DESCRIPTION[] = QT_TR_NOOP(
"Creates frame dumps and screenshots at the internal resolution of the renderer, rather than "
- "the size of the window it is displayed within.
If the aspect ratio is "
- "widescreen, the "
- "output image will be scaled horizontally to preserve the vertical resolution.
If "
- "unsure, leave this unchecked.");
+ "the size of the window it is displayed within.
If the aspect ratio is widescreen, "
+ "the output image will be scaled horizontally to preserve the vertical resolution.
"
+ "If unsure, leave this unchecked.");
#if defined(HAVE_FFMPEG)
static const char TR_USE_FFV1_DESCRIPTION[] =
QT_TR_NOOP("Encodes frame dumps using the FFV1 codec.
If "
@@ -264,9 +257,8 @@ void AdvancedWidget::AddDescriptions()
static const char TR_BACKEND_MULTITHREADING_DESCRIPTION[] =
QT_TR_NOOP("Enables multithreaded command submission in backends where supported. Enabling "
"this option may result in a performance improvement on systems with more than "
- "two CPU cores. Currently, this is limited to the Vulkan backend.
If unsure, "
- "leave this checked.");
+ "two CPU cores. Currently, this is limited to the Vulkan backend.
"
+ "If unsure, leave this checked.");
static const char TR_DEFER_EFB_ACCESS_INVALIDATION_DESCRIPTION[] = QT_TR_NOOP(
"Defers invalidation of the EFB access cache until a GPU synchronization command "
"is executed. If disabled, the cache will be invalidated with every draw call. "