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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -152,7 +152,7 @@ FRAGMENTSHADER* PixelShaderCache::GetShader()
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return pShaderLast;
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}
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void PixelShaderCache::Cleanup()
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void PixelShaderCache::ProgressiveCleanup()
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{
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PSCache::iterator iter = pshaders.begin();
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while (iter != pshaders.end()) {
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@ -168,14 +168,14 @@ void PixelShaderCache::Cleanup()
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else
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iter++;
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}
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SETSTAT(stats.numPixelShadersAlive,(int)pshaders.size());
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SETSTAT(stats.numPixelShadersAlive, (int)pshaders.size());
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}
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bool PixelShaderCache::CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrprogram)
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{
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char stropt[64];
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char stropt[128];
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sprintf(stropt, "MaxLocalParams=32,NumInstructionSlots=%d", s_nMaxPixelInstructions);
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const char* opts[] = {"-profileopts", stropt, "-O2", "-q", NULL};
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const char *opts[] = {"-profileopts", stropt, "-O2", "-q", NULL};
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CGprogram tempprog = cgCreateProgram(g_cgcontext, CG_SOURCE, pstrprogram, g_cgfProf, "main", opts);
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if (!cgIsProgram(tempprog) || cgGetError() != CG_NO_ERROR) {
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ERROR_LOG(VIDEO, "Failed to create ps %s:\n", cgGetLastListing(g_cgcontext));
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@ -183,18 +183,20 @@ bool PixelShaderCache::CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrpr
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return false;
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}
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// This looks evil - we modify the program through the const char * we got from cgGetProgramString!
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// It SHOULD not have any nasty side effects though - but you never know...
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char *pcompiledprog = (char*)cgGetProgramString(tempprog, CG_COMPILED_PROGRAM);
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char *plocal = strstr(pcompiledprog, "program.local");
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while (plocal != NULL) {
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const char* penv = " program.env";
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const char *penv = " program.env";
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memcpy(plocal, penv, 13);
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plocal = strstr(plocal+13, "program.local");
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}
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if (Renderer::IsUsingATIDrawBuffers()) {
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// sometimes compilation can use ARB_draw_buffers, which would fail for ATI cards
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// replace the three characters ARB with ATI. TODO - check whether this is fixed in modern ATI drivers.
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char* poptions = strstr(pcompiledprog, "ARB_draw_buffers");
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// Sometimes compilation can use ARB_draw_buffers, which would fail for ATI cards.
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// Replace the three characters ARB with ATI. TODO - check whether this is fixed in modern ATI drivers.
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char *poptions = strstr(pcompiledprog, "ARB_draw_buffers");
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if (poptions != NULL) {
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poptions[0] = 'A';
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poptions[1] = 'T';
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@ -202,9 +204,9 @@ bool PixelShaderCache::CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrpr
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}
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}
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glGenProgramsARB( 1, &ps.glprogid );
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glBindProgramARB( GL_FRAGMENT_PROGRAM_ARB, ps.glprogid );
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glProgramStringARB( GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(pcompiledprog), pcompiledprog);
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glGenProgramsARB(1, &ps.glprogid);
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, ps.glprogid);
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glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(pcompiledprog), pcompiledprog);
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GLenum err = GL_NO_ERROR;
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GL_REPORT_ERROR();
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@ -214,7 +216,6 @@ bool PixelShaderCache::CompilePixelShader(FRAGMENTSHADER& ps, const char* pstrpr
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}
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cgDestroyProgram(tempprog);
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// printf("Compiled pixel shader %i\n", ps.glprogid);
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#if defined(_DEBUG) || defined(DEBUGFAST)
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ps.strprog = pstrprogram;
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