Qt/CheatWarningWidget: properly supply a parent for the widget

Because it wasn't parented properly, it would show briefly the widget in its own window when creating an ARCodeWidget or a GeckoCodeWidget which would occur when accessing the game properties page or when the state changes to pause/running.
This commit is contained in:
aldelaro5
2018-05-18 01:17:30 -04:00
parent 5b96abf7aa
commit 6dd5a3a866
4 changed files with 6 additions and 5 deletions

5
Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp Normal file → Executable file
View File

@ -14,8 +14,9 @@
#include "Core/Core.h"
#include "DolphinQt2/Settings.h"
CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_required)
: m_game_id(game_id), m_restart_required(restart_required)
CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_required,
QWidget* parent)
: QWidget(parent), m_game_id(game_id), m_restart_required(restart_required)
{
CreateWidgets();
ConnectWidgets();