They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) is really the name of the commands that are passed in.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3531 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-06-22 07:40:28 +00:00
parent cfe3f77ccf
commit 6de0cd1e4b
36 changed files with 257 additions and 2479 deletions

View File

@ -17,7 +17,7 @@
#include "VideoState.h"
#include "BPMemory.h"
#include "SUMemory.h"
#include "CPMemory.h"
#include "XFMemory.h"
#include "TextureDecoder.h"
@ -26,7 +26,7 @@
static void DoState(PointerWrap &p)
{
// BP Memory
p.Do(bpmem);
p.Do(sumem);
// CP Memory
p.DoArray(arraybases, 16);
p.DoArray(arraystrides, 16);