They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) is really the name of the commands that are passed in.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3531 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-06-22 07:40:28 +00:00
parent cfe3f77ccf
commit 6de0cd1e4b
36 changed files with 257 additions and 2479 deletions

View File

@ -428,14 +428,6 @@
<Filter
Name="Sections"
>
<File
RelativePath=".\Src\BPMemory.cpp"
>
</File>
<File
RelativePath=".\Src\BPMemory.h"
>
</File>
<File
RelativePath=".\Src\CPMemory.cpp"
>
@ -444,6 +436,26 @@
RelativePath=".\Src\CPMemory.h"
>
</File>
<File
RelativePath=".\Src\SUFunctions.h"
>
</File>
<File
RelativePath=".\Src\SUMemory.cpp"
>
</File>
<File
RelativePath=".\Src\SUMemory.h"
>
</File>
<File
RelativePath=".\Src\SUStructs.cpp"
>
</File>
<File
RelativePath=".\Src\SUStructs.h"
>
</File>
<File
RelativePath=".\Src\XFMemory.cpp"
>
@ -609,18 +621,26 @@
>
</File>
</Filter>
<File
RelativePath=".\Src\BPFunctions.h"
<Filter
Name="Decoding"
>
</File>
<File
RelativePath=".\Src\BPStructs.cpp"
>
</File>
<File
RelativePath=".\Src\BPStructs.h"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoding.cpp"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoding.h"
>
</File>
<File
RelativePath=".\Src\TextureDecoder.cpp"
>
</File>
<File
RelativePath=".\Src\TextureDecoder.h"
>
</File>
</Filter>
<File
RelativePath=".\Src\DataReader.h"
>
@ -657,26 +677,10 @@
RelativePath=".\Src\NativeVertexWriter.h"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoding.cpp"
>
</File>
<File
RelativePath=".\Src\OpcodeDecoding.h"
>
</File>
<File
RelativePath=".\Src\SConscript"
>
</File>
<File
RelativePath=".\Src\TextureDecoder.cpp"
>
</File>
<File
RelativePath=".\Src\TextureDecoder.h"
>
</File>
<File
RelativePath=".\Src\VertexLoaderManager.cpp"
>