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FPSCounter: Flush the logs every second and close them when the renderer is shut down.
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@ -9,6 +9,9 @@ namespace FPSCounter
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// Initializes the FPS counter.
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void Initialize();
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// Shutdown the FPS counter by closing the logs.
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void Shutdown();
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// Called when a frame is rendered. Returns the value to be displayed on
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// screen as the FPS counter (updated every second).
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int Update();
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