mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
D3D: also uses VideoCommon constant buffer handling
As now both backends uses the VideoCommon one, the old setting API was removed.
This commit is contained in:
@ -115,10 +115,6 @@ public:
|
||||
static unsigned int GetPrevPixelFormat() { return prev_efb_format; }
|
||||
static void StorePixelFormat(unsigned int new_format) { prev_efb_format = new_format; }
|
||||
|
||||
// TODO: doesn't belong here
|
||||
virtual void SetMultiPSConstant4fv(unsigned int const_number, unsigned int count, const float *f) = 0;
|
||||
virtual void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f) = 0;
|
||||
|
||||
protected:
|
||||
|
||||
static void CalculateTargetScale(int x, int y, int &scaledX, int &scaledY);
|
||||
|
Reference in New Issue
Block a user