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Minor cleanups.
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@ -313,7 +313,7 @@ void Renderer::DrawDebugText()
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void Renderer::CalculateXYScale(const TargetRectangle& dst_rect)
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{
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if (g_ActiveConfig.bUseXFB && g_ActiveConfig.bUseRealXFB)
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if (g_ActiveConfig.RealXFBEnabled())
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{
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xScale = 1.0f;
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yScale = 1.0f;
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