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Add a stubbed GCAdapter namespace.
This cleans up a bunch of #ifdef checks in places.
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@ -487,12 +487,10 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
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SConfig::GetInstance().m_SIDevice[device_num] = tempType;
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#if defined(__LIBUSB__) || defined (_WIN32)
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if (GCAdapter::UseAdapter())
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GCAdapter::StartScanThread();
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else
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GCAdapter::StopScanThread();
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#endif
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(tempType, device_num);
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