Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)

Fixes issue 3492.
This commit is contained in:
Jordan Woyak
2013-01-19 19:16:01 -06:00
parent 7f8341825b
commit 6ec95d30af
3 changed files with 9 additions and 6 deletions

View File

@ -295,6 +295,7 @@ ControllerEmu::Tilt::Tilt(const char* const _name)
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Circle Stick"), 0));
settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
}
ControllerEmu::Cursor::Cursor(const char* const _name)