VideoBackends:Metal: MSAA support

This commit is contained in:
TellowKrinkle
2022-06-21 02:07:35 -05:00
parent c0fd128171
commit 6ee0248eab
14 changed files with 95 additions and 6 deletions

View File

@ -111,6 +111,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsLodBiasInSampler = true;
g_Config.backend_info.bSupportsLogicOp = D3D::SupportsLogicOp(g_Config.iAdapter);
g_Config.backend_info.bSupportsSettingObjectNames = true;
g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
g_Config.backend_info.Adapters = D3DCommon::GetAdapterNames();
g_Config.backend_info.AAModes = D3D::GetAAModes(g_Config.iAdapter);