VideoBackends:Metal: MSAA support

This commit is contained in:
TellowKrinkle
2022-06-21 02:07:35 -05:00
parent c0fd128171
commit 6ee0248eab
14 changed files with 95 additions and 6 deletions

View File

@ -86,6 +86,7 @@ void VideoBackend::FillBackendInfo()
g_Config.backend_info.bSupportsTextureQueryLevels = true;
g_Config.backend_info.bSupportsLodBiasInSampler = true;
g_Config.backend_info.bSupportsSettingObjectNames = true;
g_Config.backend_info.bSupportsPartialMultisampleResolve = true;
// We can only check texture support once we have a device.
if (g_dx_context)