Rearranged EmuWiimote & nJoy. Wow they can share one pad at the same time, and they also can be enabled/disabled separately.

So as long as the game supports, you can toggle controller input between them on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4691 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2009-12-14 02:23:14 +00:00
parent 2d10a47c2b
commit 6f1efd4873
20 changed files with 271 additions and 208 deletions

View File

@ -44,10 +44,13 @@ struct Config
struct TiltRange
{
int RollDegree;
bool RollSwing;
int Roll;
int PitchDegree;
bool PitchSwing;
int Pitch;
};
struct PadTilt
{
enum ETiltType
@ -59,6 +62,8 @@ struct Config
TRIGGER
};
int Type;
bool RollInvert;
bool PitchInvert;
TiltRange Range;
};
struct PadNunchuck