Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3845 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check
2009-07-19 08:24:30 +00:00
parent fd70f99f04
commit 6f28539ccc
3 changed files with 3 additions and 5 deletions

View File

@ -208,9 +208,7 @@ void BPWritten(const Bypass& bp)
#endif
float yScale;
// PE_copy.scale_something may indicate that yScale is inverted.
// Not 100% sure if that's true, but this seems to fix SMG in PAL50 mode.
if (PE_copy.scale_something)
if (PE_copy.scale_invert)
yScale = 256.0f / (float)bpmem.dispcopyyscale;
else
yScale = (float)bpmem.dispcopyyscale / 256.0f;