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DiscIO: Move scrubbing code out of ConvertToGCZ
This way, scrubbing can also be performed when converting to other formats.
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37
Source/Core/DiscIO/ScrubbedBlob.h
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37
Source/Core/DiscIO/ScrubbedBlob.h
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// Copyright 2020 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "DiscIO/Blob.h"
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#include "DiscIO/DiscScrubber.h"
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namespace DiscIO
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{
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// This class wraps another BlobReader and zeroes out data that has been
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// identified by DiscScrubber as unused.
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class ScrubbedBlob : public BlobReader
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{
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public:
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static std::unique_ptr<ScrubbedBlob> Create(const std::string& path);
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BlobType GetBlobType() const override { return m_blob_reader->GetBlobType(); }
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u64 GetRawSize() const override { return m_blob_reader->GetRawSize(); }
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u64 GetDataSize() const override { return m_blob_reader->GetDataSize(); }
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bool IsDataSizeAccurate() const override { return m_blob_reader->IsDataSizeAccurate(); }
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u64 GetBlockSize() const override { return m_blob_reader->GetBlockSize(); }
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bool Read(u64 offset, u64 size, u8* out_ptr) override;
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private:
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ScrubbedBlob(std::unique_ptr<BlobReader> blob_reader, DiscScrubber scrubber);
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std::unique_ptr<BlobReader> m_blob_reader;
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DiscScrubber m_scrubber;
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};
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} // namespace DiscIO
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