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FifoPlayer: Add an "Analyzer" tab which allows browsing through all rendered objects per frame and through all register setting commands per object
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@ -47,8 +47,13 @@ private:
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void OnRecordingFinished(wxCommandEvent& event);
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void OnFrameWritten(wxCommandEvent& event);
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void OnFrameListSelectionChanged(wxCommandEvent& event);
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void OnObjectListSelectionChanged(wxCommandEvent& event);
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void OnObjectCmdListSelectionChanged(wxCommandEvent& event);
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void UpdatePlayGui();
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void UpdateRecorderGui();
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void UpdateAnalyzerGui();
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wxString CreateFileFrameCountLabel() const;
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wxString CreateCurrentFrameLabel() const;
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@ -89,6 +94,12 @@ private:
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wxButton* m_Save;
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wxStaticText* m_FramesToRecordLabel;
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wxSpinCtrl* m_FramesToRecordCtrl;
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wxPanel* m_AnalyzePage;
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wxListBox* m_framesList;
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wxListBox* m_objectsList;
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wxListBox* m_objectCmdList;
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wxButton* m_Close;
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s32 m_FramesToRecord;
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