Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-13 08:21:35 +00:00
parent 52ea8a0fd1
commit 700f2ff694
44 changed files with 613 additions and 856 deletions

View File

@ -104,25 +104,24 @@ bool ConsoleListener::IsOpen()
void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
{
#ifdef _WIN32
bool SB, SW;
BOOL SB, SW;
if (BufferFirst)
{
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = (bool)SetConsoleScreenBufferSize(hConsole, Co);
SB = SetConsoleScreenBufferSize(hConsole, Co);
// Change the screen buffer window size
SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = (bool)SetConsoleWindowInfo(hConsole, TRUE, &coo);
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
}
else
{
// Change the screen buffer window size
SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom
SW = (bool)SetConsoleWindowInfo(hConsole, TRUE, &coo);
SW = SetConsoleWindowInfo(hConsole, TRUE, &coo);
// Change screen buffer size
COORD Co = {BufferWidth, BufferHeight};
SB = (bool)SetConsoleScreenBufferSize(hConsole, Co);
SB = SetConsoleScreenBufferSize(hConsole, Co);
}
#endif
}
@ -158,7 +157,7 @@ COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth)
{
COORD Ret = {0, 0};
// Full rows
int Step = floor((float)BytesRead / (float)BufferWidth);
int Step = (int)floor((float)BytesRead / (float)BufferWidth);
Ret.Y += Step;
// Partial row
Ret.X = BytesRead - (BufferWidth * Step);
@ -195,7 +194,7 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
const int MAX_BYTES = 1024 * 16;
int ReadBufferSize = MAX_BYTES - 32;
DWORD cAttrRead = ReadBufferSize;
int BytesRead = 0;
DWORD BytesRead = 0;
int i = 0;
int LastAttrRead = 0;
while (BytesRead < BufferSize)
@ -215,10 +214,10 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
LastAttrRead = cAttrRead;
}
// Letter space
int LWidth = (int)floor((float)Width / 8.0) - 1.0;
int LHeight = (int)floor((float)Height / 12.0) - 1.0;
int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f);
int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f);
int LBufWidth = LWidth + 1;
int LBufHeight = floor((float)BufferSize / (float)LBufWidth);
int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth);
// Change screen buffer size
LetterSpace(LBufWidth, LBufHeight);

View File

@ -150,7 +150,7 @@ std::string MemUsage()
if (NULL == hProcess) return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = StringFromFormat("%s K", ThS(pmc.WorkingSetSize / 1024, true, 7).c_str());
Ret = StringFromFormat("%s K", ThS((int)(pmc.WorkingSetSize / 1024), true, 7).c_str());
CloseHandle(hProcess);
return Ret;