Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-13 08:21:35 +00:00
parent 52ea8a0fd1
commit 700f2ff694
44 changed files with 613 additions and 856 deletions

View File

@ -150,7 +150,7 @@ std::string MemUsage()
if (NULL == hProcess) return "MemUsage Error";
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
Ret = StringFromFormat("%s K", ThS(pmc.WorkingSetSize / 1024, true, 7).c_str());
Ret = StringFromFormat("%s K", ThS((int)(pmc.WorkingSetSize / 1024), true, 7).c_str());
CloseHandle(hProcess);
return Ret;