Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-13 08:21:35 +00:00
parent 52ea8a0fd1
commit 700f2ff694
44 changed files with 613 additions and 856 deletions

View File

@ -43,7 +43,7 @@ void Statistics::SwapDL()
Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads);
}
void Statistics::ToString(char *ptr)
char *Statistics::ToString(char *ptr)
{
char *p = ptr;
p+=sprintf(p,"textures created: %i\n",stats.numTexturesCreated);
@ -72,10 +72,11 @@ void Statistics::ToString(char *ptr)
VertexLoaderManager::AppendListToString(&text1);
// TODO: Check for buffer overflow
p+=sprintf(p,"%s",text1.c_str());
return p;
}
// Is this really needed?
void Statistics::ToStringProj(char *ptr) {
char *Statistics::ToStringProj(char *ptr) {
char *p = ptr;
p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n");
p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0);
@ -94,4 +95,5 @@ void Statistics::ToStringProj(char *ptr) {
p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13);
p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14);
p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15);
return p;
}