Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3196 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-11 06:40:03 +00:00
parent 8d19e264b9
commit 7011b9c1e4
9 changed files with 102 additions and 41 deletions

View File

@ -80,9 +80,9 @@ void Config::Load()
iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, 0);
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
//iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
iniFile.Get("Hacks", "SMGhack", &bSMGhack, false);
//iniFile.Get("Hacks", "Hack", &bHack, false);
}
void Config::GameIniLoad() {
@ -102,8 +102,8 @@ void Config::GameIniLoad() {
if (iniFile->Exists("Video", "EFBCopyDisableHotKey"))
iniFile->Get("Video", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
if (iniFile->Exists("Video", "ProjectionHax1"))
iniFile->Get("Video", "ProjectionHax1", &bProjectionHax1, 0);
//if (iniFile->Exists("Video", "ProjectionHax1"))
// iniFile->Get("Video", "ProjectionHax1", &bProjectionHax1, 0);
if (iniFile->Exists("Video", "EFBToTextureEnable"))
iniFile->Get("Video", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
@ -111,8 +111,8 @@ void Config::GameIniLoad() {
if (iniFile->Exists("Video", "SafeTextureCache"))
iniFile->Get("Video", "SafeTextureCache", &bSafeTextureCache, false);
if (iniFile->Exists("Video", "SMGhack"))
iniFile->Get("Video", "SMGhack", &bSMGhack, false);
// if (iniFile->Exists("Video", "SMGhack"))
// iniFile->Get("Video", "SMGhack", &bSMGhack, false);
if (iniFile->Exists("Video", "MSAA"))
iniFile->Get("Video", "MSAA", &iMultisampleMode, 0);
@ -170,9 +170,9 @@ void Config::Save()
iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
//iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
iniFile.Set("Hacks", "SMGhack", bSMGhack);
//iniFile.Set("Hacks", "SMGhack", bSMGhack);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}