mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 01:29:42 -06:00
NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay. Additionally, there's a strict sync mode which will sync various enhancements to prevent desync in games that use EFB reads. This also adds a check for all players having the IPL.bin file, and doesn't load it for anyone if someone is missing it. This prevents desyncs caused by mismatched system fonts. Additionally, the NetPlay window was getting too wide with checkboxes, so FlowLayout has been introduced to make the checkboxes take up multiple rows dynamically. However, there's some minor vertical centering issues I haven't been able to solve, but it's better than a ridiculously wide window.
This commit is contained in:
@ -98,6 +98,7 @@ add_executable(dolphin-emu
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NetPlay/PadMappingDialog.cpp
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QtUtils/DoubleClickEventFilter.cpp
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QtUtils/ElidedButton.cpp
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QtUtils/FlowLayout.cpp
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QtUtils/ImageConverter.cpp
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QtUtils/SignalDaemon.cpp
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QtUtils/WindowActivationEventFilter.cpp
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@ -148,6 +148,7 @@
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<QtMoc Include="QtUtils\BlockUserInputFilter.h" />
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<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
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<QtMoc Include="QtUtils\ElidedButton.h" />
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<QtMoc Include="QtUtils\FlowLayout.h" />
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<QtMoc Include="QtUtils\WindowActivationEventFilter.h" />
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<QtMoc Include="QtUtils\WrapInScrollArea.h" />
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<QtMoc Include="RenderWidget.h" />
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@ -176,6 +177,7 @@
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<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)DoubleClickEventFilter.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ElidedButton.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FlowLayout.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FIFOAnalyzer.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)FIFOPlayerWindow.cpp" />
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@ -351,6 +353,7 @@
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<ClCompile Include="QtUtils\BlockUserInputFilter.cpp" />
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<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" />
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<ClCompile Include="QtUtils\ElidedButton.cpp" />
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<ClCompile Include="QtUtils\FlowLayout.cpp" />
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<ClCompile Include="QtUtils\ImageConverter.cpp" />
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<ClCompile Include="QtUtils\WindowActivationEventFilter.cpp" />
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<ClCompile Include="QtUtils\WrapInScrollArea.cpp" />
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@ -31,7 +31,10 @@
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#include "Common/Config/Config.h"
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#include "Common/TraversalClient.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/SYSCONFSettings.h"
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#include "Core/ConfigLoaders/GameConfigLoader.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/NetPlayServer.h"
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@ -40,11 +43,14 @@
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#include "DolphinQt/NetPlay/GameListDialog.h"
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#include "DolphinQt/NetPlay/MD5Dialog.h"
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#include "DolphinQt/NetPlay/PadMappingDialog.h"
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#include "DolphinQt/QtUtils/FlowLayout.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/QtUtils/RunOnObject.h"
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#include "DolphinQt/Resources.h"
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#include "DolphinQt/Settings.h"
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#include "UICommon/GameFile.h"
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#include "VideoCommon/VideoConfig.h"
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NetPlayDialog::NetPlayDialog(QWidget* parent)
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@ -89,6 +95,7 @@ void NetPlayDialog::CreateMainLayout()
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m_sync_save_data_box = new QCheckBox(tr("Sync Saves"));
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m_record_input_box = new QCheckBox(tr("Record inputs"));
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m_reduce_polling_rate_box = new QCheckBox(tr("Reduce Polling Rate"));
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m_strict_settings_sync_box = new QCheckBox(tr("Strict Settings Sync"));
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m_buffer_label = new QLabel(tr("Buffer:"));
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m_quit_button = new QPushButton(tr("Quit"));
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m_splitter = new QSplitter(Qt::Horizontal);
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@ -128,6 +135,10 @@ void NetPlayDialog::CreateMainLayout()
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m_reduce_polling_rate_box->setToolTip(
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tr("This will reduce bandwidth usage by polling GameCube controllers only twice per frame. "
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"Does not affect Wii Remotes."));
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m_strict_settings_sync_box->setToolTip(
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tr("This will sync additional graphics settings, and force everyone to the same internal "
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"resolution.\nMay prevent desync in some games that use EFB reads. Please ensure everyone "
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"uses the same video backend."));
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m_main_layout->addWidget(m_game_button, 0, 0);
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m_main_layout->addWidget(m_md5_button, 0, 1);
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@ -136,18 +147,25 @@ void NetPlayDialog::CreateMainLayout()
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m_splitter->addWidget(m_chat_box);
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m_splitter->addWidget(m_players_box);
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auto* options_widget = new QHBoxLayout;
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auto* options_widget = new QGridLayout;
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auto* options_boxes = new FlowLayout;
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options_widget->addWidget(m_start_button, 0, 0, Qt::AlignVCenter);
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options_widget->addWidget(m_buffer_label, 0, 1, Qt::AlignVCenter);
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options_widget->addWidget(m_buffer_size_box, 0, 2, Qt::AlignVCenter);
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options_widget->addWidget(m_quit_button, 0, 4, Qt::AlignVCenter);
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options_boxes->addWidget(m_save_sd_box);
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options_boxes->addWidget(m_load_wii_box);
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options_boxes->addWidget(m_sync_save_data_box);
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options_boxes->addWidget(m_record_input_box);
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options_boxes->addWidget(m_reduce_polling_rate_box);
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options_boxes->addWidget(m_strict_settings_sync_box);
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options_widget->addLayout(options_boxes, 0, 3, Qt::AlignTop);
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options_widget->setColumnStretch(3, 1000);
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options_widget->addWidget(m_start_button);
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options_widget->addWidget(m_buffer_label);
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options_widget->addWidget(m_buffer_size_box);
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options_widget->addWidget(m_save_sd_box);
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options_widget->addWidget(m_load_wii_box);
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options_widget->addWidget(m_sync_save_data_box);
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options_widget->addWidget(m_record_input_box);
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options_widget->addWidget(m_reduce_polling_rate_box);
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options_widget->addWidget(m_quit_button);
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m_main_layout->addLayout(options_widget, 2, 0, 1, -1, Qt::AlignRight);
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m_main_layout->setRowStretch(1, 1000);
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setLayout(m_main_layout);
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}
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@ -289,28 +307,97 @@ void NetPlayDialog::OnStart()
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return;
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}
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if (m_strict_settings_sync_box->isChecked() && Config::Get(Config::GFX_EFB_SCALE) == 0)
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{
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QMessageBox::critical(
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this, tr("Error"),
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tr("Auto internal resolution is not allowed in strict sync mode, as it depends on window "
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"size.\n\nPlease select a specific internal resolution."));
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return;
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}
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const auto game = FindGameFile(m_current_game);
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if (!game)
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{
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PanicAlertT("Selected game doesn't exist in game list!");
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return;
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}
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NetPlay::NetSettings settings;
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// Load GameINI so we can sync the settings from it
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Config::AddLayer(
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ConfigLoaders::GenerateGlobalGameConfigLoader(game->GetGameID(), game->GetRevision()));
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Config::AddLayer(
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ConfigLoaders::GenerateLocalGameConfigLoader(game->GetGameID(), game->GetRevision()));
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// Copy all relevant settings
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SConfig& instance = SConfig::GetInstance();
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settings.m_CPUthread = instance.bCPUThread;
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settings.m_CPUcore = instance.cpu_core;
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settings.m_EnableCheats = instance.bEnableCheats;
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settings.m_SelectedLanguage = instance.SelectedLanguage;
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settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage;
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settings.m_CPUthread = Config::Get(Config::MAIN_CPU_THREAD);
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settings.m_CPUcore = Config::Get(Config::MAIN_CPU_CORE);
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settings.m_EnableCheats = Config::Get(Config::MAIN_ENABLE_CHEATS);
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settings.m_SelectedLanguage = Config::Get(Config::MAIN_GC_LANGUAGE);
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settings.m_OverrideGCLanguage = Config::Get(Config::MAIN_OVERRIDE_GC_LANGUAGE);
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settings.m_ProgressiveScan = Config::Get(Config::SYSCONF_PROGRESSIVE_SCAN);
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settings.m_PAL60 = Config::Get(Config::SYSCONF_PAL60);
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settings.m_DSPHLE = instance.bDSPHLE;
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settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
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settings.m_DSPHLE = Config::Get(Config::MAIN_DSP_HLE);
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settings.m_DSPEnableJIT = Config::Get(Config::MAIN_DSP_JIT);
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settings.m_WriteToMemcard = m_save_sd_box->isChecked();
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settings.m_CopyWiiSave = m_load_wii_box->isChecked();
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settings.m_OCEnable = instance.m_OCEnable;
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settings.m_OCFactor = instance.m_OCFactor;
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settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
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settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
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settings.m_ReducePollingRate = m_reduce_polling_rate_box->isChecked();
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settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
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settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
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settings.m_EXIDevice[0] =
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static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_A));
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settings.m_EXIDevice[1] =
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static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_B));
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settings.m_EFBAccessEnable = Config::Get(Config::GFX_HACK_EFB_ACCESS_ENABLE);
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settings.m_BBoxEnable = Config::Get(Config::GFX_HACK_BBOX_ENABLE);
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settings.m_ForceProgressive = Config::Get(Config::GFX_HACK_FORCE_PROGRESSIVE);
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settings.m_EFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM);
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settings.m_XFBToTextureEnable = Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM);
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settings.m_DisableCopyToVRAM = Config::Get(Config::GFX_HACK_DISABLE_COPY_TO_VRAM);
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settings.m_ImmediateXFBEnable = Config::Get(Config::GFX_HACK_IMMEDIATE_XFB);
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settings.m_EFBEmulateFormatChanges = Config::Get(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES);
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settings.m_SafeTextureCacheColorSamples =
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Config::Get(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES);
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settings.m_PerfQueriesEnable = Config::Get(Config::GFX_PERF_QUERIES_ENABLE);
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settings.m_FPRF = Config::Get(Config::MAIN_FPRF);
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settings.m_AccurateNaNs = Config::Get(Config::MAIN_ACCURATE_NANS);
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settings.m_SyncOnSkipIdle = Config::Get(Config::MAIN_SYNC_ON_SKIP_IDLE);
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settings.m_SyncGPU = Config::Get(Config::MAIN_SYNC_GPU);
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settings.m_SyncGpuMaxDistance = Config::Get(Config::MAIN_SYNC_GPU_MAX_DISTANCE);
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settings.m_SyncGpuMinDistance = Config::Get(Config::MAIN_SYNC_GPU_MIN_DISTANCE);
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settings.m_SyncGpuOverclock = Config::Get(Config::MAIN_SYNC_GPU_OVERCLOCK);
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settings.m_JITFollowBranch = Config::Get(Config::MAIN_JIT_FOLLOW_BRANCH);
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settings.m_FastDiscSpeed = Config::Get(Config::MAIN_FAST_DISC_SPEED);
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settings.m_MMU = Config::Get(Config::MAIN_MMU);
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settings.m_Fastmem = Config::Get(Config::MAIN_FASTMEM);
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settings.m_SkipIPL = Config::Get(Config::MAIN_SKIP_IPL) ||
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!Settings::Instance().GetNetPlayServer()->DoAllPlayersHaveIPLDump();
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settings.m_LoadIPLDump = Config::Get(Config::MAIN_LOAD_IPL_DUMP) &&
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Settings::Instance().GetNetPlayServer()->DoAllPlayersHaveIPLDump();
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settings.m_VertexRounding = Config::Get(Config::GFX_HACK_VERTEX_ROUDING);
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settings.m_InternalResolution = Config::Get(Config::GFX_EFB_SCALE);
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settings.m_EFBScaledCopy = Config::Get(Config::GFX_HACK_COPY_EFB_SCALED);
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settings.m_FastDepthCalc = Config::Get(Config::GFX_FAST_DEPTH_CALC);
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settings.m_EnablePixelLighting = Config::Get(Config::GFX_ENABLE_PIXEL_LIGHTING);
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settings.m_WidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK);
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settings.m_ForceFiltering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING);
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settings.m_MaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY);
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settings.m_ForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR);
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settings.m_DisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER);
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settings.m_DisableFog = Config::Get(Config::GFX_DISABLE_FOG);
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settings.m_ArbitraryMipmapDetection = Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION);
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settings.m_ArbitraryMipmapDetectionThreshold =
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Config::Get(Config::GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD);
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settings.m_EnableGPUTextureDecoding = Config::Get(Config::GFX_ENABLE_GPU_TEXTURE_DECODING);
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settings.m_StrictSettingsSync = m_strict_settings_sync_box->isChecked();
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settings.m_SyncSaveData = m_sync_save_data_box->isChecked();
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// Unload GameINI to restore things to normal
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Config::RemoveLayer(Config::LayerType::GlobalGame);
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Config::RemoveLayer(Config::LayerType::LocalGame);
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Settings::Instance().GetNetPlayServer()->SetNetSettings(settings);
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if (Settings::Instance().GetNetPlayServer()->RequestStartGame())
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SetOptionsEnabled(false);
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@ -354,6 +441,7 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
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m_load_wii_box->setHidden(!is_hosting);
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m_sync_save_data_box->setHidden(!is_hosting);
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m_reduce_polling_rate_box->setHidden(!is_hosting);
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m_strict_settings_sync_box->setHidden(!is_hosting);
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m_buffer_size_box->setHidden(!is_hosting);
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m_buffer_label->setHidden(!is_hosting);
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m_kick_button->setHidden(!is_hosting);
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@ -564,6 +652,7 @@ void NetPlayDialog::SetOptionsEnabled(bool enabled)
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m_sync_save_data_box->setEnabled(enabled);
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m_assign_ports_button->setEnabled(enabled);
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m_reduce_polling_rate_box->setEnabled(enabled);
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m_strict_settings_sync_box->setEnabled(enabled);
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}
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m_record_input_box->setEnabled(enabled);
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@ -105,6 +105,7 @@ private:
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QCheckBox* m_sync_save_data_box;
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QCheckBox* m_record_input_box;
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QCheckBox* m_reduce_polling_rate_box;
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QCheckBox* m_strict_settings_sync_box;
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QPushButton* m_quit_button;
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QSplitter* m_splitter;
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|
212
Source/Core/DolphinQt/QtUtils/FlowLayout.cpp
Normal file
212
Source/Core/DolphinQt/QtUtils/FlowLayout.cpp
Normal file
@ -0,0 +1,212 @@
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/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2016 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** BSD License Usage
|
||||
** Alternatively, you may use this file under the terms of the BSD license
|
||||
** as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
||||
** contributors may be used to endorse or promote products derived
|
||||
** from this software without specific prior written permission.
|
||||
**
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#include "DolphinQt/QtUtils/FlowLayout.h"
|
||||
|
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#include <QtWidgets>
|
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|
||||
FlowLayout::FlowLayout(QWidget* parent, int margin, int h_spacing, int v_spacing)
|
||||
: QLayout(parent), m_h_space(h_spacing), m_v_space(v_spacing)
|
||||
{
|
||||
setContentsMargins(margin, margin, margin, margin);
|
||||
}
|
||||
|
||||
FlowLayout::FlowLayout(int margin, int h_spacing, int v_spacing)
|
||||
: m_h_space(h_spacing), m_v_space(v_spacing)
|
||||
{
|
||||
setContentsMargins(margin, margin, margin, margin);
|
||||
}
|
||||
|
||||
FlowLayout::~FlowLayout()
|
||||
{
|
||||
QLayoutItem* item;
|
||||
while ((item = takeAt(0)))
|
||||
delete item;
|
||||
}
|
||||
|
||||
void FlowLayout::addItem(QLayoutItem* item)
|
||||
{
|
||||
m_item_list.append(item);
|
||||
}
|
||||
|
||||
int FlowLayout::horizontalSpacing() const
|
||||
{
|
||||
if (m_h_space >= 0)
|
||||
{
|
||||
return m_h_space;
|
||||
}
|
||||
else
|
||||
{
|
||||
return smartSpacing(QStyle::PM_LayoutHorizontalSpacing);
|
||||
}
|
||||
}
|
||||
|
||||
int FlowLayout::verticalSpacing() const
|
||||
{
|
||||
if (m_v_space >= 0)
|
||||
{
|
||||
return m_v_space;
|
||||
}
|
||||
else
|
||||
{
|
||||
return smartSpacing(QStyle::PM_LayoutVerticalSpacing);
|
||||
}
|
||||
}
|
||||
|
||||
int FlowLayout::count() const
|
||||
{
|
||||
return m_item_list.size();
|
||||
}
|
||||
|
||||
QLayoutItem* FlowLayout::itemAt(int index) const
|
||||
{
|
||||
return m_item_list.value(index);
|
||||
}
|
||||
|
||||
QLayoutItem* FlowLayout::takeAt(int index)
|
||||
{
|
||||
if (index >= 0 && index < m_item_list.size())
|
||||
return m_item_list.takeAt(index);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
Qt::Orientations FlowLayout::expandingDirections() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool FlowLayout::hasHeightForWidth() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int FlowLayout::heightForWidth(int width) const
|
||||
{
|
||||
int height = doLayout(QRect(0, 0, width, 0), true);
|
||||
return height;
|
||||
}
|
||||
|
||||
void FlowLayout::setGeometry(const QRect& rect)
|
||||
{
|
||||
QLayout::setGeometry(rect);
|
||||
doLayout(rect, false);
|
||||
}
|
||||
|
||||
QSize FlowLayout::sizeHint() const
|
||||
{
|
||||
return minimumSize();
|
||||
}
|
||||
|
||||
QSize FlowLayout::minimumSize() const
|
||||
{
|
||||
QSize size;
|
||||
for (const auto& item : m_item_list)
|
||||
size = size.expandedTo(item->minimumSize());
|
||||
|
||||
size += QSize(2 * margin(), 2 * margin());
|
||||
return size;
|
||||
}
|
||||
|
||||
int FlowLayout::doLayout(const QRect& rect, bool testOnly) const
|
||||
{
|
||||
int left, top, right, bottom;
|
||||
getContentsMargins(&left, &top, &right, &bottom);
|
||||
QRect effectiveRect = rect.adjusted(+left, +top, -right, -bottom);
|
||||
int x = effectiveRect.x();
|
||||
int y = effectiveRect.y();
|
||||
int lineHeight = 0;
|
||||
|
||||
for (const auto& item : m_item_list)
|
||||
{
|
||||
QWidget* wid = item->widget();
|
||||
int spaceX = horizontalSpacing();
|
||||
if (spaceX == -1)
|
||||
spaceX = wid->style()->layoutSpacing(QSizePolicy::PushButton, QSizePolicy::PushButton,
|
||||
Qt::Horizontal);
|
||||
int spaceY = verticalSpacing();
|
||||
if (spaceY == -1)
|
||||
spaceY = wid->style()->layoutSpacing(QSizePolicy::PushButton, QSizePolicy::PushButton,
|
||||
Qt::Vertical);
|
||||
int nextX = x + item->sizeHint().width() + spaceX;
|
||||
if (nextX - spaceX > effectiveRect.right() && lineHeight > 0)
|
||||
{
|
||||
x = effectiveRect.x();
|
||||
y = y + lineHeight + spaceY;
|
||||
nextX = x + item->sizeHint().width() + spaceX;
|
||||
lineHeight = 0;
|
||||
}
|
||||
|
||||
if (!testOnly)
|
||||
item->setGeometry(QRect(QPoint(x, y), item->sizeHint()));
|
||||
|
||||
x = nextX;
|
||||
lineHeight = qMax(lineHeight, item->sizeHint().height());
|
||||
}
|
||||
return y + lineHeight - rect.y() + bottom;
|
||||
}
|
||||
|
||||
int FlowLayout::smartSpacing(QStyle::PixelMetric pm) const
|
||||
{
|
||||
QObject* parent = this->parent();
|
||||
if (!parent)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if (parent->isWidgetType())
|
||||
{
|
||||
QWidget* pw = static_cast<QWidget*>(parent);
|
||||
return pw->style()->pixelMetric(pm, 0, pw);
|
||||
}
|
||||
else
|
||||
{
|
||||
return static_cast<QLayout*>(parent)->spacing();
|
||||
}
|
||||
}
|
84
Source/Core/DolphinQt/QtUtils/FlowLayout.h
Normal file
84
Source/Core/DolphinQt/QtUtils/FlowLayout.h
Normal file
@ -0,0 +1,84 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2016 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the examples of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:BSD$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** BSD License Usage
|
||||
** Alternatively, you may use this file under the terms of the BSD license
|
||||
** as follows:
|
||||
**
|
||||
** "Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions are
|
||||
** met:
|
||||
** * Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** * Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in
|
||||
** the documentation and/or other materials provided with the
|
||||
** distribution.
|
||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
||||
** contributors may be used to endorse or promote products derived
|
||||
** from this software without specific prior written permission.
|
||||
**
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QLayout>
|
||||
#include <QRect>
|
||||
#include <QStyle>
|
||||
|
||||
class FlowLayout : public QLayout
|
||||
{
|
||||
public:
|
||||
explicit FlowLayout(QWidget* parent, int margin = -1, int h_spacing = -1, int v_spacing = -1);
|
||||
explicit FlowLayout(int margin = -1, int h_spacing = -1, int v_spacing = -1);
|
||||
~FlowLayout();
|
||||
|
||||
void addItem(QLayoutItem* item) override;
|
||||
int horizontalSpacing() const;
|
||||
int verticalSpacing() const;
|
||||
Qt::Orientations expandingDirections() const override;
|
||||
bool hasHeightForWidth() const override;
|
||||
int heightForWidth(int) const override;
|
||||
int count() const override;
|
||||
QLayoutItem* itemAt(int index) const override;
|
||||
QSize minimumSize() const override;
|
||||
void setGeometry(const QRect& rect) override;
|
||||
QSize sizeHint() const override;
|
||||
QLayoutItem* takeAt(int index) override;
|
||||
|
||||
private:
|
||||
int doLayout(const QRect& rect, bool testOnly) const;
|
||||
int smartSpacing(QStyle::PixelMetric pm) const;
|
||||
|
||||
QList<QLayoutItem*> m_item_list;
|
||||
int m_h_space;
|
||||
int m_v_space;
|
||||
};
|
@ -13,6 +13,7 @@
|
||||
#include <QVBoxLayout>
|
||||
#include <cmath>
|
||||
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/SystemTimers.h"
|
||||
@ -101,13 +102,15 @@ void AdvancedPane::ConnectLayout()
|
||||
m_cpu_clock_override_checkbox->setChecked(SConfig::GetInstance().m_OCEnable);
|
||||
connect(m_cpu_clock_override_checkbox, &QCheckBox::toggled, [this](bool enable_clock_override) {
|
||||
SConfig::GetInstance().m_OCEnable = enable_clock_override;
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERCLOCK_ENABLE, enable_clock_override);
|
||||
Update();
|
||||
});
|
||||
|
||||
connect(m_cpu_clock_override_slider, &QSlider::valueChanged, [this](int oc_factor) {
|
||||
// Vaguely exponential scaling?
|
||||
SConfig::GetInstance().m_OCFactor =
|
||||
std::exp2f((m_cpu_clock_override_slider->value() - 100.f) / 25.f);
|
||||
const float factor = std::exp2f((m_cpu_clock_override_slider->value() - 100.f) / 25.f);
|
||||
SConfig::GetInstance().m_OCFactor = factor;
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERCLOCK, factor);
|
||||
Update();
|
||||
});
|
||||
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "AudioCommon/AudioCommon.h"
|
||||
#include "AudioCommon/WASAPIStream.h"
|
||||
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
|
||||
@ -222,7 +223,9 @@ void AudioPane::SaveSettings()
|
||||
|
||||
// DSP
|
||||
SConfig::GetInstance().bDSPHLE = m_dsp_hle->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_DSP_HLE, m_dsp_hle->isChecked());
|
||||
SConfig::GetInstance().m_DSPEnableJIT = m_dsp_lle->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_DSP_JIT, m_dsp_lle->isChecked());
|
||||
|
||||
// Backend
|
||||
const auto selection =
|
||||
|
@ -341,8 +341,12 @@ void GameCubePane::SaveSettings()
|
||||
|
||||
// IPL Settings
|
||||
params.bHLE_BS2 = m_skip_main_menu->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
|
||||
params.SelectedLanguage = m_language_combo->currentIndex();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentIndex());
|
||||
params.bOverrideGCLanguage = m_override_language_ntsc->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_OVERRIDE_GC_LANGUAGE,
|
||||
m_override_language_ntsc->isChecked());
|
||||
|
||||
for (int i = 0; i < SLOT_COUNT; i++)
|
||||
{
|
||||
@ -390,6 +394,18 @@ void GameCubePane::SaveSettings()
|
||||
}
|
||||
|
||||
SConfig::GetInstance().m_EXIDevice[i] = dev;
|
||||
switch (i)
|
||||
{
|
||||
case SLOT_A_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev);
|
||||
break;
|
||||
case SLOT_B_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev);
|
||||
break;
|
||||
case SLOT_SP1_INDEX:
|
||||
Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev);
|
||||
break;
|
||||
}
|
||||
}
|
||||
LoadSettings();
|
||||
}
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include <QWidget>
|
||||
|
||||
#include "Core/Analytics.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/Config/UISettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
@ -291,7 +292,9 @@ void GeneralPane::OnSaveConfig()
|
||||
Settings::Instance().SetAnalyticsEnabled(m_checkbox_enable_analytics->isChecked());
|
||||
#endif
|
||||
settings.bCPUThread = m_checkbox_dualcore->isChecked();
|
||||
Config::SetBaseOrCurrent(Config::MAIN_CPU_THREAD, m_checkbox_dualcore->isChecked());
|
||||
Settings::Instance().SetCheatsEnabled(m_checkbox_cheats->isChecked());
|
||||
Config::SetBaseOrCurrent(Config::MAIN_ENABLE_CHEATS, m_checkbox_cheats->isChecked());
|
||||
settings.m_EmulationSpeed = m_combobox_speedlimit->currentIndex() * 0.1f;
|
||||
|
||||
for (size_t i = 0; i < m_cpu_cores.size(); ++i)
|
||||
@ -299,6 +302,7 @@ void GeneralPane::OnSaveConfig()
|
||||
if (m_cpu_cores[i]->isChecked())
|
||||
{
|
||||
settings.cpu_core = PowerPC::AvailableCPUCores()[i];
|
||||
Config::SetBaseOrCurrent(Config::MAIN_CPU_CORE, PowerPC::AvailableCPUCores()[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user