mirror of
https://github.com/dolphin-emu/dolphin.git
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[Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still.
This commit is contained in:
@ -4,6 +4,7 @@ set(SRCS Src/BPFunctions.cpp
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Src/CPMemory.cpp
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Src/CommandProcessor.cpp
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Src/Debugger.cpp
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Src/DriverDetails.cpp
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Src/Fifo.cpp
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Src/FPSCounter.cpp
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Src/FramebufferManagerBase.cpp
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69
Source/Core/VideoCommon/Src/DriverDetails.cpp
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69
Source/Core/VideoCommon/Src/DriverDetails.cpp
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@ -0,0 +1,69 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <map>
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#include "LogManager.h"
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#include "DriverDetails.h"
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namespace DriverDetails
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{
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struct BugInfo
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{
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Bug m_bug; // Which bug it is
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u32 m_devfamily; // Which device(family) has the error
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double m_versionstart; // When it started
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double m_versionend; // When it ended
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bool m_hasbug; // Does it have it?
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};
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// Local members
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Vendor m_vendor = VENDOR_UNKNOWN;
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u32 m_devfamily = 0;
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double m_version = 0.0;
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// This is a list of all known bugs for each vendor
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// We use this to check if the device and driver has a issue
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BugInfo m_qualcommbugs[] = {
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{BUG_NODYNUBOACCESS, 300, 14.0, -1.0},
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{BUG_BROKENCENTROID, 300, 14.0, -1.0},
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};
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std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs;
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// Private function
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void InitBugMap()
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{
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switch(m_vendor)
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{
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case VENDOR_QUALCOMM:
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for (int a = 0; a < (sizeof(m_qualcommbugs) / sizeof(BugInfo)); ++a)
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m_bugs[std::make_pair(m_vendor, m_qualcommbugs[a].m_bug)] = m_qualcommbugs[a];
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break;
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default:
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break;
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}
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}
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void Init(Vendor vendor, const u32 devfamily, const double version)
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{
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m_vendor = vendor;
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m_devfamily = devfamily;
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m_version = version;
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InitBugMap();
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for (auto it = m_bugs.begin(); it != m_bugs.end(); ++it)
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if (it->second.m_devfamily == m_devfamily)
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if (it->second.m_versionend == -1.0 || (it->second.m_versionstart <= m_version && it->second.m_versionend > m_version))
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it->second.m_hasbug = true;
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}
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const bool HasBug(Bug bug)
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{
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auto it = m_bugs.find(std::make_pair(m_vendor, bug));
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if (it == m_bugs.end())
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return false;
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return it->second.m_hasbug;
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}
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}
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52
Source/Core/VideoCommon/Src/DriverDetails.h
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52
Source/Core/VideoCommon/Src/DriverDetails.h
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "CommonTypes.h"
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namespace DriverDetails
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{
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// Enum of known vendors
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// Tegra and Nvidia are separated out due to such substantial differences
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enum Vendor
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{
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VENDOR_NVIDIA = 0,
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VENDOR_ATI,
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VENDOR_INTEL,
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VENDOR_ARM,
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VENDOR_QUALCOMM,
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VENDOR_IMGTEC,
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VENDOR_TEGRA,
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VENDOR_VIVANTE,
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VENDOR_UNKNOWN
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};
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// Enum of known bugs
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// These can be vendor specific, but we put them all in here
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// For putting a new bug in here, make sure to put a detailed comment above the enum
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// This'll ensure we know exactly what the issue is.
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enum Bug
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{
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// Bug: No Dynamic UBO array object access
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// Affected Devices: Qualcomm/Adreno
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// Started Version: 14
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// Ended Version: -1
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// Accessing UBO array members dynamically causes the Adreno shader compiler to crash
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// Errors out with "Internal Error"
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BUG_NODYNUBOACCESS = 0,
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// Bug: Centroid is broken in shaders
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// Affected devices: Qualcomm/Adreno
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// Started Version: 14
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// Ended Version: -1
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// Centroid in/out, used in the shaders, is used for multisample buffers to get the texel correctly
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// When MSAA is disabled, it acts like a regular in/out
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// Tends to cause the driver to render full white or black
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BUG_BROKENCENTROID,
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};
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// Initializes our internal vendor, device family, and driver version
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void Init(Vendor vendor, const u32 devfamily, const double version);
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// Once Vendor and driver version is set, this will return if it has the applicable bug passed to it.
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const bool HasBug(Bug bug);
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}
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@ -9,6 +9,7 @@
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#include "BPMemory.h"
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#include "CPMemory.h"
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#include "DriverDetails.h"
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#include "LightingShaderGen.h"
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#include "VertexShaderGen.h"
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#include "VideoConfig.h"
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@ -322,13 +323,22 @@ const char *GenerateVertexShaderCode(u32 components, API_TYPE ApiType)
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WRITE(p, "int posmtx = int(fposmtx);\n");
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}
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WRITE(p, "float4 pos = float4(dot(" I_TRANSFORMMATRICES"[posmtx], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+1], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+2], rawpos), 1);\n");
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if (components & VB_HAS_NRMALL) {
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WRITE(p, "int normidx = posmtx >= 32 ? (posmtx-32) : posmtx;\n");
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WRITE(p, "float3 N0 = " I_NORMALMATRICES"[normidx].xyz, N1 = " I_NORMALMATRICES"[normidx+1].xyz, N2 = " I_NORMALMATRICES"[normidx+2].xyz;\n");
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if (DriverDetails::HasBug(BUG_NODYNUBOACCESS))
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{
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// This'll cause issues, but it can't be helped
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WRITE(p, "float4 pos = float4(dot(" I_TRANSFORMMATRICES"[0], rawpos), dot(" I_TRANSFORMMATRICES"[1], rawpos), dot(" I_TRANSFORMMATRICES"[2], rawpos), 1);\n");
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if (components & VB_HAS_NRMALL)
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WRITE(p, "float3 N0 = " I_NORMALMATRICES"[0].xyz, N1 = " I_NORMALMATRICES"[1].xyz, N2 = " I_NORMALMATRICES"[2].xyz;\n");
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}
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else
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{
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WRITE(p, "float4 pos = float4(dot(" I_TRANSFORMMATRICES"[posmtx], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+1], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+2], rawpos), 1);\n");
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if (components & VB_HAS_NRMALL) {
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WRITE(p, "int normidx = posmtx >= 32 ? (posmtx-32) : posmtx;\n");
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WRITE(p, "float3 N0 = " I_NORMALMATRICES"[normidx].xyz, N1 = " I_NORMALMATRICES"[normidx+1].xyz, N2 = " I_NORMALMATRICES"[normidx+2].xyz;\n");
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}
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}
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if (components & VB_HAS_NRM0)
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WRITE(p, "float3 _norm0 = normalize(float3(dot(N0, rawnorm0), dot(N1, rawnorm0), dot(N2, rawnorm0)));\n");
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if (components & VB_HAS_NRM1)
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