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[Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still.
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69
Source/Core/VideoCommon/Src/DriverDetails.cpp
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69
Source/Core/VideoCommon/Src/DriverDetails.cpp
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <map>
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#include "LogManager.h"
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#include "DriverDetails.h"
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namespace DriverDetails
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{
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struct BugInfo
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{
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Bug m_bug; // Which bug it is
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u32 m_devfamily; // Which device(family) has the error
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double m_versionstart; // When it started
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double m_versionend; // When it ended
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bool m_hasbug; // Does it have it?
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};
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// Local members
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Vendor m_vendor = VENDOR_UNKNOWN;
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u32 m_devfamily = 0;
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double m_version = 0.0;
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// This is a list of all known bugs for each vendor
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// We use this to check if the device and driver has a issue
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BugInfo m_qualcommbugs[] = {
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{BUG_NODYNUBOACCESS, 300, 14.0, -1.0},
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{BUG_BROKENCENTROID, 300, 14.0, -1.0},
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};
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std::map<std::pair<Vendor, Bug>, BugInfo> m_bugs;
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// Private function
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void InitBugMap()
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{
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switch(m_vendor)
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{
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case VENDOR_QUALCOMM:
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for (int a = 0; a < (sizeof(m_qualcommbugs) / sizeof(BugInfo)); ++a)
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m_bugs[std::make_pair(m_vendor, m_qualcommbugs[a].m_bug)] = m_qualcommbugs[a];
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break;
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default:
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break;
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}
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}
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void Init(Vendor vendor, const u32 devfamily, const double version)
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{
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m_vendor = vendor;
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m_devfamily = devfamily;
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m_version = version;
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InitBugMap();
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for (auto it = m_bugs.begin(); it != m_bugs.end(); ++it)
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if (it->second.m_devfamily == m_devfamily)
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if (it->second.m_versionend == -1.0 || (it->second.m_versionstart <= m_version && it->second.m_versionend > m_version))
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it->second.m_hasbug = true;
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}
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const bool HasBug(Bug bug)
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{
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auto it = m_bugs.find(std::make_pair(m_vendor, bug));
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if (it == m_bugs.end())
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return false;
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return it->second.m_hasbug;
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}
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}
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