Fix for importing / exporting more than one save per launch

SD_IV should not be global, thanks to interdpth as I was only testing with one save before 
remove duplicated code from BannerLoaderWii.cpp

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4863 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2010-01-17 03:25:42 +00:00
parent b61b04352e
commit 703cb0bdb8
3 changed files with 5 additions and 8 deletions

View File

@ -36,10 +36,7 @@ CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume)
char Filename[260];
u64 TitleID;
if (DiscIO::IsVolumeWadFile(pVolume))
pVolume->GetTitleID((u8*)&TitleID);
else
pVolume->RAWRead((u64)0x0F8001DC, 8, (u8*)&TitleID);
pVolume->GetTitleID((u8*)&TitleID);
TitleID = Common::swap64(TitleID);