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Core/Boot: Pass around System.
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@ -321,26 +321,24 @@ static const DiscIO::VolumeDisc* SetDisc(std::unique_ptr<DiscIO::VolumeDisc> dis
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return pointer;
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}
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bool CBoot::DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition)
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bool CBoot::DVDRead(Core::System& system, const DiscIO::VolumeDisc& disc, u64 dvd_offset,
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u32 output_address, u32 length, const DiscIO::Partition& partition)
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{
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std::vector<u8> buffer(length);
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if (!disc.Read(dvd_offset, length, buffer.data(), partition))
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return false;
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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memory.CopyToEmu(output_address, buffer.data(), length);
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return true;
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}
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bool CBoot::DVDReadDiscID(const DiscIO::VolumeDisc& disc, u32 output_address)
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bool CBoot::DVDReadDiscID(Core::System& system, const DiscIO::VolumeDisc& disc, u32 output_address)
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{
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std::array<u8, 0x20> buffer;
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if (!disc.Read(0, buffer.size(), buffer.data(), DiscIO::PARTITION_NONE))
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return false;
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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memory.CopyToEmu(output_address, buffer.data(), buffer.size());
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@ -550,14 +548,14 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
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// Because there is no TMD to get the requested system (IOS) version from,
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// we default to IOS58, which is the version used by the Homebrew Channel.
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SetupWiiMemory(system, IOS::HLE::IOSC::ConsoleType::Retail);
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IOS::HLE::GetIOS()->BootIOS(Titles::IOS(58));
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IOS::HLE::GetIOS()->BootIOS(system, Titles::IOS(58));
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}
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else
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{
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SetupGCMemory(system, guard);
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}
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if (!executable.reader->LoadIntoMemory())
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if (!executable.reader->LoadIntoMemory(system))
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{
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PanicAlertFmtT("Failed to load the executable to memory.");
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return false;
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