re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).

ogl config and debugger GUIs are handled much more nicely now. same with dsp lle

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-07-02 17:11:27 +00:00
parent 3b4f534abd
commit 7076c36988
7 changed files with 199 additions and 215 deletions

View File

@ -47,15 +47,15 @@ enum
};
class ConfigDialog : public wxDialog
class GFXConfigDialogOGL : public wxDialog
{
public:
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = 1,
const wxString &title = wxT("OpenGL Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
virtual ~ConfigDialog();
virtual ~GFXConfigDialogOGL();
void CloseClick(wxCommandEvent& event);
void AddFSReso(char *reso);