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VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
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@ -81,7 +81,7 @@ struct VideoConfig final
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int iMaxAnisotropy;
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std::string sPostProcessingShader;
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int iStereoMode;
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int iStereoSeparation;
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int iStereoDepth;
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int iStereoConvergence;
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bool bStereoSwapEyes;
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@ -129,6 +129,8 @@ struct VideoConfig final
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bool bStereoMonoEFBDepth;
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int iStereoSeparationPercent;
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int iStereoConvergencePercent;
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int iStereoDepthPercentage;
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int iStereoConvergencePercentage;
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// D3D only config, mostly to be merged into the above
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int iAdapter;
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