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RenderBase: Forward declare EFBAccessType
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include <memory>
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#include <vector>
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@ -10,14 +12,13 @@
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#include "Common/GL/GLInterfaceBase.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/SamplerCache.h"
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#include "VideoBackends/OGL/TextureConverter.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/VertexShaderGen.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace OGL
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{
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/Render.h"
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#include <algorithm>
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#include <cinttypes>
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#include <cmath>
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@ -26,7 +28,6 @@
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#include "VideoBackends/OGL/PostProcessing.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/RasterFont.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/SamplerCache.h"
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#include "VideoBackends/OGL/TextureCache.h"
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#include "VideoBackends/OGL/VertexManager.h"
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@ -41,6 +42,7 @@
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/RenderState.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoConfig.h"
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void VideoConfig::UpdateProjectionHack()
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@ -6,6 +6,8 @@
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#include <array>
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#include <string>
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#include "Common/GL/GLUtil.h"
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#include "VideoCommon/RenderBase.h"
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struct XFBSourceBase;
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