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RenderBase: Forward declare EFBAccessType
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include <memory>
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#include <vector>
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@ -10,14 +12,13 @@
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#include "Common/GL/GLInterfaceBase.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/OGL/FramebufferManager.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoBackends/OGL/SamplerCache.h"
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#include "VideoBackends/OGL/TextureConverter.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/VertexShaderGen.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace OGL
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{
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