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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Convert BPMemory to BitField and enum class
Additional changes: - For TevStageCombiner's ColorCombiner and AlphaCombiner, op/comparison and scale/compare_mode have been split as there are different meanings and enums if bias is set to compare. (Shift has also been renamed to scale) - In TexMode0, min_filter has been split into min_mip and min_filter. - In TexImage1, image_type is now cache_manually_managed. - The unused bit in GenMode is now exposed. - LPSize's lineaspect is now named adjust_for_aspect_ratio.
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@ -9,6 +9,15 @@
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#include "VideoCommon/ShaderGenCommon.h"
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enum class APIType;
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enum class AlphaTestResult;
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enum class SrcBlendFactor : u32;
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enum class DstBlendFactor : u32;
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enum class CompareMode : u32;
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enum class AlphaTestOp : u32;
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enum class RasColorChan : u32;
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enum class KonstSel : u32;
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enum class FogProjection : u32;
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enum class FogType : u32;
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#pragma pack(1)
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struct pixel_shader_uid_data
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@ -19,18 +28,18 @@ struct pixel_shader_uid_data
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u32 NumValues() const { return num_values; }
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u32 pad0 : 4;
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u32 useDstAlpha : 1;
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u32 Pretest : 2;
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AlphaTestResult Pretest : 2;
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u32 nIndirectStagesUsed : 4;
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u32 genMode_numtexgens : 4;
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u32 genMode_numtevstages : 4;
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u32 genMode_numindstages : 3;
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u32 alpha_test_comp0 : 3;
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u32 alpha_test_comp1 : 3;
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u32 alpha_test_logic : 2;
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CompareMode alpha_test_comp0 : 3;
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CompareMode alpha_test_comp1 : 3;
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AlphaTestOp alpha_test_logic : 2;
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u32 alpha_test_use_zcomploc_hack : 1;
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u32 fog_proj : 1;
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FogProjection fog_proj : 1;
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u32 fog_fsel : 3;
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FogType fog_fsel : 3;
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u32 fog_RangeBaseEnabled : 1;
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u32 ztex_op : 2;
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u32 per_pixel_depth : 1;
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@ -43,13 +52,13 @@ struct pixel_shader_uid_data
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u32 rgba6_format : 1;
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u32 dither : 1;
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u32 uint_output : 1;
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u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
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u32 blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
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u32 blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
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u32 blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
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u32 blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
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u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
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u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
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u32 blend_enable : 1; // Only used with shader_framebuffer_fetch blend
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SrcBlendFactor blend_src_factor : 3; // Only used with shader_framebuffer_fetch blend
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SrcBlendFactor blend_src_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
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DstBlendFactor blend_dst_factor : 3; // Only used with shader_framebuffer_fetch blend
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DstBlendFactor blend_dst_factor_alpha : 3; // Only used with shader_framebuffer_fetch blend
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u32 blend_subtract : 1; // Only used with shader_framebuffer_fetch blend
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u32 blend_subtract_alpha : 1; // Only used with shader_framebuffer_fetch blend
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u32 texMtxInfo_n_projection : 8; // 8x1 bit
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u32 tevindref_bi0 : 3;
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@ -136,7 +145,7 @@ struct pixel_shader_uid_data
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u32 tevorders_texmap : 3;
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u32 tevorders_texcoord : 3;
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u32 tevorders_enable : 1;
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u32 tevorders_colorchan : 3;
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RasColorChan tevorders_colorchan : 3;
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u32 pad1 : 6;
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// TODO: Clean up the swapXY mess
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@ -152,8 +161,8 @@ struct pixel_shader_uid_data
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u32 tevksel_swap2c : 2;
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u32 tevksel_swap1d : 2;
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u32 tevksel_swap2d : 2;
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u32 tevksel_kc : 5;
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u32 tevksel_ka : 5;
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KonstSel tevksel_kc : 5;
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KonstSel tevksel_ka : 5;
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u32 pad3 : 14;
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} stagehash[16];
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