Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-07-17 20:29:04 +00:00
parent fa6bd5d2e2
commit 711b1e0016
31 changed files with 2654 additions and 3127 deletions

View File

@ -239,7 +239,7 @@ void BPWritten(int addr, int changes, int newval)
CVertexHandler::Flush();
((u32*)&bpmem)[addr] = newval;
if (changes & 1) dev->SetRenderState(D3DRS_ALPHABLENDENABLE,bpmem.blendmode.blendenable);
if (changes & 2) ; // Logic op blending. D3D can't do this but can fake some modes.
if (changes & 2) {} // Logic op blending. D3D can't do this but can fake some modes.
if (changes & 4) {
// Dithering is pointless. Will make things uglier and will be different from GC.
// dev->SetRenderState(D3DRS_DITHERENABLE,bpmem.blendmode.dither);