mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2781 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -92,7 +92,7 @@
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<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions=""..\..\core\common\win32\release\common.lib""
|
||||
AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib"
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AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib vfw32.lib"
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||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX9.dll"
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||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
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||||
@ -200,7 +200,7 @@
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||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib"
|
||||
AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib vfw32.lib"
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OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9.dll"
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LinkIncremental="1"
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||||
SuppressStartupBanner="true"
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||||
@ -299,7 +299,7 @@
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||||
<Tool
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||||
Name="VCLinkerTool"
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||||
AdditionalOptions=""..\..\core\common\win32\debug\common.lib""
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||||
AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib"
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AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib vfw32.lib"
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OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoDX9D.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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@ -397,7 +397,7 @@
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/>
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<Tool
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||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib"
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AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib vfw32.lib"
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OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9D.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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@ -505,7 +505,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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||||
AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib"
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AdditionalDependencies="dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib cg.lib cgD3D9.lib vfw32.lib"
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OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoDX9DF.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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@ -614,7 +614,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib"
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AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib vfw32.lib"
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OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9DF.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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|
@ -41,6 +41,7 @@ void Config::Load()
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iniFile.Get("Settings", "OverlayProjection", &bOverlayProjStats, false);
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iniFile.Get("Settings", "Postprocess", &iPostprocessEffect, 0);
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iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
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iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
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iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0);
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iniFile.Get("Settings", "Multisample", &iMultisampleMode, 0);
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iniFile.Get("Settings", "TexDumpPath", &texDumpPath, 0);
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@ -68,6 +69,7 @@ void Config::Save()
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iniFile.Set("Settings", "OverlayProjection", bOverlayProjStats);
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iniFile.Set("Settings", "Postprocess", iPostprocessEffect);
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iniFile.Set("Settings", "DumpTextures", bDumpTextures);
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iniFile.Set("Settings", "DumpFrames", bDumpFrames);
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iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors);
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iniFile.Set("Settings", "Multisample", iMultisampleMode);
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iniFile.Set("Settings", "TexDumpPath", texDumpPath);
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|
@ -39,6 +39,7 @@ struct Config
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bool bOverlayStats;
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bool bOverlayProjStats;
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bool bDumpTextures;
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bool bDumpFrames;
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bool bOldCard;
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bool bShowShaderErrors;
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//enhancements
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|
@ -123,6 +123,7 @@ struct TabAdvanced : public W32Util::Tab
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Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats);
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Button_SetCheck(GetDlgItem(hDlg,IDC_WIREFRAME), g_Config.bWireFrame);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXDUMP), g_Config.bDumpTextures);
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Button_SetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES), g_Config.bDumpFrames);
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Button_SetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS), g_Config.bShowShaderErrors);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
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@ -160,6 +161,7 @@ struct TabAdvanced : public W32Util::Tab
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g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYPROJSTATS)) ? true : false;
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g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
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g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false;
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g_Config.bDumpFrames = Button_GetCheck(GetDlgItem(hDlg,IDC_DUMPFRAMES)) ? true : false;
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g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false;
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char temp[MAX_PATH];
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GetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH), temp, MAX_PATH);
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|
@ -37,6 +37,7 @@
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#include "TextureCache.h"
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#include "Utils.h"
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#include "EmuWindow.h"
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#include "AVIDump.h"
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#include <Cg/cg.h>
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#include <Cg/cgD3D9.h>
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@ -52,6 +53,9 @@ float Renderer::m_height;
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float Renderer::xScale;
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float Renderer::yScale;
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int Renderer::m_recordWidth;
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int Renderer::m_recordHeight;
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std::vector<LPDIRECT3DBASETEXTURE9> Renderer::m_Textures;
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DWORD Renderer::m_RenderStates[MaxRenderStates+46];
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@ -59,6 +63,9 @@ DWORD Renderer::m_TextureStageStates[MaxTextureStages][MaxTextureTypes];
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DWORD Renderer::m_SamplerStates[MaxSamplerSize][MaxSamplerTypes];
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DWORD Renderer::m_FVF;
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bool Renderer::m_LastFrameDumped;
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bool Renderer::m_AVIDumping;
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#define NUMWNDRES 6
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extern int g_Res[NUMWNDRES][2];
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@ -106,6 +113,9 @@ void Renderer::Init(SVideoInitialize &_VideoInitialize)
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xScale = width / (float)EFB_WIDTH;
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yScale = height / (float)EFB_HEIGHT;
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m_LastFrameDumped = false;
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m_AVIDumping = false;
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// We're not using much fixed function. Let's just set the matrices to identity.
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D3DXMATRIX mtx;
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D3DXMatrixIdentity(&mtx);
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@ -126,6 +136,10 @@ void Renderer::Shutdown()
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D3D::font.Shutdown();
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D3D::EndFrame();
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D3D::Close();
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if(m_AVIDumping) {
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AVIDump::Stop();
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}
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}
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void Renderer::Initialize()
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@ -194,6 +208,19 @@ void dumpMatrix(D3DXMATRIX &mtx)
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}
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}
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void formatBufferDump(char *in, char *out, int w, int h, int p)
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{
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for(int i = 0; i < h; i++) {
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char *line = in + (h - i - 1) * p;
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for (int j = 0; j < w; j++) {
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memcpy(out, line, 3);
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out += 3;
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line += 4;
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}
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}
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}
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void Renderer::SwapBuffers()
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{
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// Center window again.
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@ -208,6 +235,53 @@ void Renderer::SwapBuffers()
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::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
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}
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// Frame dumping routine
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if (g_Config.bDumpFrames) {
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D3DDISPLAYMODE DisplayMode;
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if (SUCCEEDED(D3D::dev->GetDisplayMode(0, &DisplayMode))) {
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LPDIRECT3DSURFACE9 surf;
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if (SUCCEEDED(D3D::dev->CreateOffscreenPlainSurface(DisplayMode.Width, DisplayMode.Height, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surf, NULL))) {
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if (!m_LastFrameDumped) {
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RECT windowRect;
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GetWindowRect(EmuWindow::GetWnd(), &windowRect);
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m_recordWidth = windowRect.right - windowRect.left;
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m_recordHeight = windowRect.bottom - windowRect.top;
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m_AVIDumping = AVIDump::Start(EmuWindow::GetParentWnd(), m_recordWidth, m_recordHeight);
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if (!m_AVIDumping) {
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PanicAlert("Error dumping frames to AVI.");
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} else {
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char msg [255];
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sprintf(msg, "Dumping Frames to \"%s/framedump0.avi\" (%dx%d RGB24)", FULL_FRAMES_DIR, m_recordWidth, m_recordHeight);
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AddMessage(msg, 2000);
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}
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}
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if (m_AVIDumping) {
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if (SUCCEEDED(D3D::dev->GetFrontBufferData(0, surf))) {
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RECT windowRect;
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GetWindowRect(EmuWindow::GetWnd(), &windowRect);
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D3DLOCKED_RECT rect;
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if (SUCCEEDED(surf->LockRect(&rect, &windowRect, D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY))) {
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char *data = (char *) malloc(3 * m_recordWidth * m_recordHeight);
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formatBufferDump((char *) rect.pBits, data, m_recordWidth, m_recordHeight, rect.Pitch);
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AVIDump::AddFrame(data);
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free(data);
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surf->UnlockRect();
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}
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}
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}
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m_LastFrameDumped = true;
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surf->Release();
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}
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}
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} else {
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if(m_LastFrameDumped && m_AVIDumping) {
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AVIDump::Stop();
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m_AVIDumping = false;
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}
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m_LastFrameDumped = false;
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}
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//Finish up the current frame, print some stats
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Postprocess::FinalizeFrame();
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if (g_Config.bOverlayStats)
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|
@ -38,6 +38,10 @@ class Renderer
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static float m_height;
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static float xScale;
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static float yScale;
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static bool m_LastFrameDumped;
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static bool m_AVIDumping;
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static int m_recordWidth;
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static int m_recordHeight;
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const static int MaxTextureStages = 9;
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const static int MaxRenderStates = 210;
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const static DWORD MaxTextureTypes = 33;
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|
@ -57,6 +57,7 @@
|
||||
#define IDC_TEXFMT_CENTER 1034
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||||
#define IDC_TEXFMT_OVERLAY 1035
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#define IDC_OVERLAYPROJSTATS 1036
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#define IDC_DUMPFRAMES 1037
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|
||||
// Next default values for new objects
|
||||
//
|
||||
|
@ -50,7 +50,7 @@ BEGIN
|
||||
CONTROL "",IDC_REGISTERSELECT,"SysTabControl32",TCS_BUTTONS,80,52,145,13
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||||
END
|
||||
|
||||
IDD_ADVANCED DIALOGEX 0, 0, 206, 175
|
||||
IDD_ADVANCED DIALOGEX 0, 0, 206, 195
|
||||
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_SYSMENU
|
||||
FONT 8, "MS Shell Dlg", 0, 0, 0x0
|
||||
BEGIN
|
||||
@ -60,13 +60,14 @@ BEGIN
|
||||
CONTROL "Overlay &Projection Statistics",IDC_OVERLAYPROJSTATS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,42,118,9
|
||||
CONTROL "Show s&hader compilation errors",IDC_SHOWSHADERERRORS,
|
||||
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,53,127,9
|
||||
GROUPBOX "&Data dumping",IDC_STATIC,7,91,192,44
|
||||
GROUPBOX "&Data dumping",IDC_STATIC,7,91,192,58
|
||||
CONTROL "Dump &textures to:",IDC_TEXDUMP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,104,70,9
|
||||
EDITTEXT IDC_TEXDUMPPATH,25,116,148,12,ES_AUTOHSCROLL
|
||||
PUSHBUTTON "...",IDC_BROWSETEXDUMPPATH,176,116,14,13
|
||||
GROUPBOX "Texture Format Overlay",IDC_STATIC,7,138,192,30
|
||||
CONTROL "Enable Overlay",IDC_TEXFMT_OVERLAY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,150,74,10
|
||||
CONTROL "Centered",IDC_TEXFMT_CENTER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,110,150,82,10
|
||||
CONTROL "Dump Frames to User/Dump/Frames",IDC_DUMPFRAMES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,132,138,9
|
||||
GROUPBOX "Texture Format Overlay",IDC_STATIC,7,156,192,30
|
||||
CONTROL "Enable Overlay",IDC_TEXFMT_OVERLAY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,168,74,10
|
||||
CONTROL "Centered",IDC_TEXFMT_CENTER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,110,168,82,10
|
||||
END
|
||||
|
||||
IDD_ENHANCEMENTS DIALOGEX 0, 0, 207, 175
|
||||
|
@ -90,7 +90,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoOGL.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
@ -199,7 +199,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib rpcrt4.lib glew64s.lib"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib rpcrt4.lib glew64s.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGL.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
@ -298,7 +298,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\Win32/Plugins\Plugin_VideoOGLD.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
@ -396,7 +396,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib rpcrt4.lib"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib rpcrt4.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGLD.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
@ -504,7 +504,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib glew32s.lib libjpeg.lib glu32.lib rpcrt4.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\Plugin_VideoOGLDF.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
@ -614,7 +614,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib rpcrt4.lib"
|
||||
AdditionalDependencies="comctl32.lib winmm.lib cg.lib cgGL.lib opengl32.lib libjpeg64.lib glu32.lib glew64s.lib rpcrt4.lib vfw32.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoOGLDF.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
|
@ -61,6 +61,7 @@ void Config::Load()
|
||||
iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
|
||||
iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
|
||||
iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
|
||||
iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
|
||||
iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0);
|
||||
iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
|
||||
iniFile.Get("Settings", "DstAlphaPass", &bDstAlphaPass, false);
|
||||
@ -143,6 +144,7 @@ void Config::Save()
|
||||
iniFile.Set("Settings", "Show", iCompileDLsLevel);
|
||||
iniFile.Set("Settings", "DumpTextures", bDumpTextures);
|
||||
iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
|
||||
iniFile.Set("Settings", "DumpFrames", bDumpFrames);
|
||||
iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
|
||||
iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors);
|
||||
iniFile.Set("Settings", "MSAA", iMultisampleMode);
|
||||
|
@ -84,6 +84,7 @@ struct Config
|
||||
// Utility
|
||||
bool bDumpTextures;
|
||||
bool bDumpEFBTarget;
|
||||
bool bDumpFrames;
|
||||
|
||||
// Hacks
|
||||
bool bEFBCopyDisable;
|
||||
|
@ -54,6 +54,7 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
||||
EVT_CHECKBOX(ID_TEXFMTCENTER, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_DUMPTEXTURES, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_DUMPEFBTARGET, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_DUMPFRAMES, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_DISABLELIGHTING, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_DISABLETEXTURING, ConfigDialog::AdvancedSettingsChanged)
|
||||
EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, ConfigDialog::AdvancedSettingsChanged)
|
||||
@ -334,6 +335,18 @@ void ConfigDialog::CreateGUIControls()
|
||||
m_DumpTextures->SetValue(g_Config.bDumpTextures);
|
||||
m_DumpEFBTarget = new wxCheckBox(m_PageAdvanced, ID_DUMPEFBTARGET, wxT("Dump EFB Target"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
m_DumpEFBTarget->SetValue(g_Config.bDumpEFBTarget);
|
||||
m_DumpFrames = new wxCheckBox(m_PageAdvanced, ID_DUMPFRAMES, wxT("Dump Rendered Frames"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
#ifdef _WIN32
|
||||
m_DumpFrames->SetToolTip(wxT(
|
||||
"When dumping begins, you will be prompted to choose a video codec to"
|
||||
" encode the video in."));
|
||||
#else
|
||||
m_DumpFrames->SetToolTip(wxT(
|
||||
"!!WARNING!! This option dumps raw bitmaps of each frame, and will fill up"
|
||||
" your hard drive very quickly. Only turn this on if you have a named pipe"
|
||||
" set up for the dump or several gigabytes of space available."));
|
||||
#endif
|
||||
m_DumpFrames->SetValue(g_Config.bDumpFrames);
|
||||
|
||||
// Hacks controls
|
||||
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
@ -394,6 +407,7 @@ void ConfigDialog::CreateGUIControls()
|
||||
sUtilities = new wxBoxSizer(wxHORIZONTAL);
|
||||
sUtilities->Add(m_DumpTextures, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sUtilities->Add(m_DumpEFBTarget, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sUtilities->Add(m_DumpFrames, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
|
||||
sbUtilities->Add(sUtilities, 1, wxEXPAND);
|
||||
|
||||
// Sizers
|
||||
@ -525,6 +539,9 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
|
||||
case ID_DUMPEFBTARGET:
|
||||
g_Config.bDumpEFBTarget = m_DumpEFBTarget->IsChecked();
|
||||
break;
|
||||
case ID_DUMPFRAMES:
|
||||
g_Config.bDumpFrames = m_DumpFrames->IsChecked();
|
||||
break;
|
||||
case ID_TEXTUREPATH:
|
||||
break;
|
||||
case ID_CHECKBOX_DISABLECOPYEFB:
|
||||
|
@ -106,6 +106,7 @@ class ConfigDialog : public wxDialog
|
||||
wxCheckBox *m_DstAlphaPass;
|
||||
wxCheckBox *m_DumpTextures;
|
||||
wxCheckBox *m_DumpEFBTarget;
|
||||
wxCheckBox *m_DumpFrames;
|
||||
wxStaticBox * m_StaticBox_EFB;
|
||||
wxCheckBox *m_CheckBox_DisableCopyEFB;
|
||||
wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
|
||||
@ -161,6 +162,7 @@ class ConfigDialog : public wxDialog
|
||||
|
||||
ID_DUMPTEXTURES,
|
||||
ID_DUMPEFBTARGET,
|
||||
ID_DUMPFRAMES,
|
||||
ID_TEXTUREPATH,
|
||||
|
||||
ID_CHECKBOX_DISABLECOPYEFB,
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
|
||||
#include "GLUtil.h"
|
||||
|
||||
@ -29,6 +30,7 @@
|
||||
#include <mmsystem.h>
|
||||
#endif
|
||||
|
||||
#include "CommonPaths.h"
|
||||
#include "Config.h"
|
||||
#include "Profiler.h"
|
||||
#include "Statistics.h"
|
||||
@ -52,6 +54,7 @@
|
||||
#include "main.h" // Local
|
||||
#ifdef _WIN32
|
||||
#include "OS/Win32.h"
|
||||
#include "AVIDump.h"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
@ -71,6 +74,13 @@ RasterFont* s_pfont = NULL;
|
||||
|
||||
static bool s_bFullscreen = false;
|
||||
|
||||
static bool s_bLastFrameDumped = false;
|
||||
#ifdef _WIN32
|
||||
static bool s_bAVIDumping = false;
|
||||
#else
|
||||
static FILE* f_pFrameDump;
|
||||
#endif
|
||||
|
||||
static int nZBufferRender = 0; // if > 0, then use zbuffer render, and count down.
|
||||
|
||||
// 1 for no MSAA. Use s_MSAASamples > 1 to check for MSAA.
|
||||
@ -484,6 +494,15 @@ void Renderer::Shutdown(void)
|
||||
glDeleteFramebuffersEXT(1, &s_uFramebuffer);
|
||||
s_uFramebuffer = 0;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
if(s_bAVIDumping) {
|
||||
AVIDump::Stop();
|
||||
}
|
||||
#else
|
||||
if(f_pFrameDump != NULL) {
|
||||
fclose(f_pFrameDump);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Renderer::InitializeGL()
|
||||
@ -1092,6 +1111,81 @@ void Renderer::Swap(const TRectangle& rc)
|
||||
s_criticalScreenshot.Leave();
|
||||
}
|
||||
|
||||
// Frame dumps are handled a little differently in Windows
|
||||
#ifdef _WIN32
|
||||
if (g_Config.bDumpFrames) {
|
||||
s_criticalScreenshot.Enter();
|
||||
int w = OpenGL_GetBackbufferWidth();
|
||||
int h = OpenGL_GetBackbufferHeight();
|
||||
u8 *data = (u8 *) malloc(3 * w * h);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glReadPixels(0, 0, w, h, GL_BGR, GL_UNSIGNED_BYTE, data);
|
||||
if (glGetError() == GL_NO_ERROR) {
|
||||
if (!s_bLastFrameDumped) {
|
||||
s_bAVIDumping = AVIDump::Start(EmuWindow::GetChildParentWnd(), w, h);
|
||||
if (!s_bAVIDumping) {
|
||||
PanicAlert("Error dumping frames to AVI.");
|
||||
} else {
|
||||
char msg [255];
|
||||
sprintf(msg, "Dumping Frames to \"%s/framedump0.avi\" (%dx%d RGB24)", FULL_FRAMES_DIR, w, h);
|
||||
OSD::AddMessage(msg, 2000);
|
||||
}
|
||||
}
|
||||
if (s_bAVIDumping) {
|
||||
AVIDump::AddFrame((char *) data);
|
||||
}
|
||||
s_bLastFrameDumped = true;
|
||||
}
|
||||
free(data);
|
||||
s_criticalScreenshot.Leave();
|
||||
} else {
|
||||
if(s_bLastFrameDumped && s_bAVIDumping) {
|
||||
AVIDump::Stop();
|
||||
s_bAVIDumping = false;
|
||||
}
|
||||
|
||||
s_bLastFrameDumped = false;
|
||||
}
|
||||
#else
|
||||
if (g_Config.bDumpFrames) {
|
||||
s_criticalScreenshot.Enter();
|
||||
char movie_file_name[255];
|
||||
int w = OpenGL_GetBackbufferWidth();
|
||||
int h = OpenGL_GetBackbufferHeight();
|
||||
u8 *data = (u8 *) malloc(3 * w * h);
|
||||
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
||||
glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, data);
|
||||
if (glGetError() == GL_NO_ERROR) {
|
||||
if (!s_bLastFrameDumped) {
|
||||
sprintf(movie_file_name, "%s/framedump.raw", FULL_FRAMES_DIR);
|
||||
f_pFrameDump = fopen(movie_file_name, "wb");
|
||||
if (f_pFrameDump == NULL) {
|
||||
PanicAlert("Error opening framedump.raw for writing.");
|
||||
} else {
|
||||
char msg [255];
|
||||
sprintf(msg, "Dumping Frames to \"%s\" (%dx%d RGB24)", movie_file_name, w, h);
|
||||
OSD::AddMessage(msg, 2000);
|
||||
}
|
||||
}
|
||||
if (f_pFrameDump != NULL) {
|
||||
FlipImageData(data, w, h);
|
||||
fwrite(data, w * 3, h, f_pFrameDump);
|
||||
fflush(f_pFrameDump);
|
||||
}
|
||||
s_bLastFrameDumped = true;
|
||||
}
|
||||
free(data);
|
||||
s_criticalScreenshot.Leave();
|
||||
} else {
|
||||
if(s_bLastFrameDumped && f_pFrameDump != NULL) {
|
||||
fclose(f_pFrameDump);
|
||||
f_pFrameDump = NULL;
|
||||
}
|
||||
|
||||
s_bLastFrameDumped = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Place messages on the picture, then copy it to the screen
|
||||
SwapBuffers();
|
||||
s_bNativeResolution = g_Config.bNativeResolution;
|
||||
@ -1336,6 +1430,20 @@ bool Renderer::SaveRenderTarget(const char *filename, int w, int h)
|
||||
glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, data);
|
||||
if (glGetError() != GL_NO_ERROR)
|
||||
return false;
|
||||
FlipImageData(data, w, h);
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxImage a(w, h, data);
|
||||
a.SaveFile(wxString::FromAscii(filename), wxBITMAP_TYPE_BMP);
|
||||
bool result = true;
|
||||
#else
|
||||
bool result = SaveTGA(filename, w, h, data);
|
||||
free(data);
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
void Renderer::FlipImageData(u8 *data, int w, int h)
|
||||
{
|
||||
// Flip image upside down. Damn OpenGL.
|
||||
for (int y = 0; y < h / 2; y++)
|
||||
{
|
||||
@ -1346,16 +1454,6 @@ bool Renderer::SaveRenderTarget(const char *filename, int w, int h)
|
||||
std::swap(data[(y * w + x) * 3 + 2], data[((h - 1 - y) * w + x) * 3 + 2]);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxImage a(w, h, data);
|
||||
a.SaveFile(wxString::FromAscii(filename), wxBITMAP_TYPE_BMP);
|
||||
bool result = true;
|
||||
#else
|
||||
bool result = SaveTGA(filename, w, h, data);
|
||||
free(data);
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -100,6 +100,7 @@ public:
|
||||
static void RenderText(const char* pstr, int left, int top, u32 color);
|
||||
static void DrawDebugText();
|
||||
static void SetScreenshot(const char *filename);
|
||||
static void FlipImageData(u8 *data, int w, int h);
|
||||
static bool SaveRenderTarget(const char *filename, int w, int h);
|
||||
|
||||
// Finish up the current frame, print some stats
|
||||
|
Reference in New Issue
Block a user