Merge pull request #7208 from Techjar/mipmap-invalidate

Make arbitrary mipmap detection toggle invalidate the texture cache
This commit is contained in:
spycrab
2018-07-04 01:26:49 +02:00
committed by GitHub
3 changed files with 10 additions and 7 deletions

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@ -349,12 +349,12 @@ void EnhancementsWidget::AddDescriptions()
"some games as \"deflickering\" or \"smoothing\". Disabling the filter has no "
"effect on performance, but may result in a sharper image, and causes few "
"graphical issues.\n\nIf unsure, leave this checked.");
static const char TR_ARBITRARY_MIPMAP_DETECTION_DESCRIPTION[] =
QT_TR_NOOP("Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\nMay have false positives that result in blurry textures "
"at increased internal resolution, such as in games that use very low resolution "
"mipmaps.\nDisabling this can also reduce stutter in games that "
"frequently load new textures.\n\nIf unsure, leave this checked.");
static const char TR_ARBITRARY_MIPMAP_DETECTION_DESCRIPTION[] = QT_TR_NOOP(
"Enables detection of arbitrary mipmaps, which some games use for special distance-based "
"effects. May have false positives that result in blurry textures at increased internal "
"resolution, such as in games that use very low resolution mipmaps.\nDisabling this can also "
"reduce stutter in games that frequently load new textures.\nThis feature is not compatible "
"with GPU Texture Decoding.\n\nIf unsure, leave this checked.");
AddDescription(m_ir_combo, TR_INTERNAL_RESOLUTION_DESCRIPTION);
AddDescription(m_aa_combo, TR_ANTIALIAS_DESCRIPTION);