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https://github.com/dolphin-emu/dolphin.git
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Wiimote and nJoy > Gamepad changes
1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads 2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons 3. Added SDL (from the current SVN) to get debugging information for SDL.dll 4. Added 'Upright Wiimote' option to emulated Wiimote options git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
27
Externals/SDL/Include/SDL_config_iphoneos.h
vendored
27
Externals/SDL/Include/SDL_config_iphoneos.h
vendored
@ -25,6 +25,7 @@
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#include "SDL_platform.h"
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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@ -32,6 +33,14 @@ typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef unsigned long uintptr_t;
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define SDL_HAS_64BIT_TYPE 1
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#define HAVE_ALLOCA_H 1
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@ -82,6 +91,18 @@ typedef unsigned long uintptr_t;
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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@ -91,9 +112,6 @@ typedef unsigned long uintptr_t;
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
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#define SDL_CDROM_DISABLED 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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@ -119,6 +137,9 @@ typedef unsigned long uintptr_t;
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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/* Enable system power support */
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#define SDL_POWER_MACOSX 1
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/* enable iPhone keyboard support */
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#define SDL_IPHONE_KEYBOARD 1
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