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Wiimote and nJoy > Gamepad changes
1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads 2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons 3. Added SDL (from the current SVN) to get debugging information for SDL.dll 4. Added 'Upright Wiimote' option to emulated Wiimote options git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -35,7 +35,7 @@ int GetUpdateRate();
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void InterruptDebugging(bool Emu, const void* _pData);
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void ReadDebugging(bool Emu, const void* _pData, int Size);
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bool IsFocus();
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#define MAX_WIIMOTES 1
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// Movement recording
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#define RECORDING_ROWS 15
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